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authorwm4 <wm4@nowhere>2014-12-09 22:30:49 +0100
committerwm4 <wm4@nowhere>2014-12-09 22:30:49 +0100
commit2413fc1cba7eaa0f8da0a77501b082e62c31ab52 (patch)
tree6963743e8e86ca0a38118f5ac430e21decbe6b3e /video
parent56882eaee4211ba158e82ecbd3da6c760dcc945e (diff)
downloadmpv-2413fc1cba7eaa0f8da0a77501b082e62c31ab52.tar.bz2
mpv-2413fc1cba7eaa0f8da0a77501b082e62c31ab52.tar.xz
vo_opengl: make shader text output slightly nicer
It was missing an indentation in some cases.
Diffstat (limited to 'video')
-rw-r--r--video/out/gl_video.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/video/out/gl_video.c b/video/out/gl_video.c
index 86d208b503..2b99200f4f 100644
--- a/video/out/gl_video.c
+++ b/video/out/gl_video.c
@@ -846,13 +846,13 @@ static void shader_setup_scaler(char **shader, struct scaler *scaler, int pass)
const char *lut_tex = scaler->lut_name;
char name[40];
snprintf(name, sizeof(name), "sample_scaler%d", unit);
- APPENDF(shader, "#define DEF_SCALER%d \\\n", unit);
+ APPENDF(shader, "#define DEF_SCALER%d \\\n ", unit);
char lut_fn[40];
if (size == 2 || size == 6) {
snprintf(lut_fn, sizeof(lut_fn), "weights%d", size);
} else {
snprintf(lut_fn, sizeof(lut_fn), "weights_scaler%d", unit);
- APPENDF(shader, " WEIGHTS_N(%s, %d) \\\n ", lut_fn, size);
+ APPENDF(shader, "WEIGHTS_N(%s, %d) \\\n ", lut_fn, size);
}
if (pass != -1) {
// The direction/pass assignment is rather arbitrary, but fixed in