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authorwm4 <wm4@nowhere>2014-05-22 20:55:05 +0200
committerwm4 <wm4@nowhere>2014-05-22 20:55:05 +0200
commitdbed21cde451aed60e7e06b3c700234dcffd8012 (patch)
tree597f8a94b93a4aa1039f2f01302bbe774e78ee68 /video
parent52ff1cf3138485b0083af5ff4369848f0e32e7da (diff)
downloadmpv-dbed21cde451aed60e7e06b3c700234dcffd8012.tar.bz2
mpv-dbed21cde451aed60e7e06b3c700234dcffd8012.tar.xz
vo_vdpau: always allocate the black pixel
black_pixel is an (apparently necessary) 1x1 black surface used for clearing the screen. It was allocated in RGB mode only, but is sometimes used in YUV mode too.
Diffstat (limited to 'video')
-rw-r--r--video/out/vo_vdpau.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/video/out/vo_vdpau.c b/video/out/vo_vdpau.c
index 0ce9f888f1..260b9dccff 100644
--- a/video/out/vo_vdpau.c
+++ b/video/out/vo_vdpau.c
@@ -421,6 +421,9 @@ static int initialize_vdpau_objects(struct vo *vo)
&vc->rgb_surfaces[n]);
CHECK_VDP_ERROR(vo, "Allocating RGB surface");
}
+ }
+
+ if (vc->black_pixel == VDP_INVALID_HANDLE) {
vdp_st = vdp->output_surface_create(vc->vdp_device, OUTPUT_RGBA_FORMAT,
1, 1, &vc->black_pixel);
CHECK_VDP_ERROR(vo, "Allocating clearing surface");