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authorwm4 <wm4@nowhere>2014-01-21 23:47:54 +0100
committerwm4 <wm4@nowhere>2014-01-22 00:35:52 +0100
commit0f2acd4a80be53638c19bfee2fcac2e72c06fa29 (patch)
tree7c091e3d9464aa58539ae32a256b1fe6b802187b /video
parent4de73fd5c18b982d0a89e2381fcdb3c1e3fea4e3 (diff)
downloadmpv-0f2acd4a80be53638c19bfee2fcac2e72c06fa29.tar.bz2
mpv-0f2acd4a80be53638c19bfee2fcac2e72c06fa29.tar.xz
vo: move vo_get_src_dst_rects to aspect.c
The plan is to make all the code in aspect.c independent from vo.c, which should make the code easier to understand, will allow removal of vo->aspdat, and reduces the amount of code that accesses weird mutable struct vo fields.
Diffstat (limited to 'video')
-rw-r--r--video/out/aspect.c130
-rw-r--r--video/out/vo.c128
2 files changed, 130 insertions, 128 deletions
diff --git a/video/out/aspect.c b/video/out/aspect.c
index b7c6c61e07..5262785b16 100644
--- a/video/out/aspect.c
+++ b/video/out/aspect.c
@@ -25,6 +25,7 @@
#include "options/options.h"
#include "vo.h"
+#include "sub/osd.h"
void aspect_save_videores(struct vo *vo, int w, int h, int d_w, int d_h)
{
@@ -75,3 +76,132 @@ void aspect_calc_panscan(struct vo *vo, int *out_w, int *out_h)
*out_w = fwidth + vo_panscan_area * opts->panscan * fwidth / fheight;
*out_h = fheight + vo_panscan_area * opts->panscan;
}
+
+
+static void print_video_rect(struct vo *vo, struct mp_rect src,
+ struct mp_rect dst, struct mp_osd_res osd)
+{
+ int sw = src.x1 - src.x0, sh = src.y1 - src.y0;
+ int dw = dst.x1 - dst.x0, dh = dst.y1 - dst.y0;
+
+ MP_VERBOSE(&vo->vo_log, "Window size: %dx%d\n",
+ vo->dwidth, vo->dheight);
+ MP_VERBOSE(&vo->vo_log, "Video source: %dx%d (%dx%d)\n",
+ vo->aspdat.orgw, vo->aspdat.orgh,
+ vo->aspdat.prew, vo->aspdat.preh);
+ MP_VERBOSE(&vo->vo_log, "Video display: (%d, %d) %dx%d -> (%d, %d) %dx%d\n",
+ src.x0, src.y0, sw, sh, dst.x0, dst.y0, dw, dh);
+ MP_VERBOSE(&vo->vo_log, "Video scale: %f/%f\n",
+ (double)dw / sw, (double)dh / sh);
+ MP_VERBOSE(&vo->vo_log, "OSD borders: l=%d t=%d r=%d b=%d\n",
+ osd.ml, osd.mt, osd.mr, osd.mb);
+ MP_VERBOSE(&vo->vo_log, "Video borders: l=%d t=%d r=%d b=%d\n",
+ dst.x0, dst.y0, vo->dwidth - dst.x1, vo->dheight - dst.y1);
+}
+
+// Clamp [start, end) to range [0, size) with various fallbacks.
+static void clamp_size(int size, int *start, int *end)
+{
+ *start = FFMAX(0, *start);
+ *end = FFMIN(size, *end);
+ if (*start >= *end) {
+ *start = 0;
+ *end = 1;
+ }
+}
+
+// Round source to a multiple of 2, this is at least needed for vo_direct3d
+// and ATI cards.
+#define VID_SRC_ROUND_UP(x) (((x) + 1) & ~1)
+
+static void src_dst_split_scaling(int src_size, int dst_size,
+ int scaled_src_size, bool unscaled,
+ float zoom, float align, float pan,
+ int *src_start, int *src_end,
+ int *dst_start, int *dst_end,
+ int *osd_margin_a, int *osd_margin_b)
+{
+ if (unscaled) {
+ scaled_src_size = src_size;
+ zoom = 0.0;
+ }
+
+ scaled_src_size += zoom * scaled_src_size;
+ align = (align + 1) / 2;
+
+ *src_start = 0;
+ *src_end = src_size;
+ *dst_start = (dst_size - scaled_src_size) * align + pan * scaled_src_size;
+ *dst_end = *dst_start + scaled_src_size;
+
+ // Distance of screen frame to video
+ *osd_margin_a = *dst_start;
+ *osd_margin_b = dst_size - *dst_end;
+
+ // Clip to screen
+ int s_src = *src_end - *src_start;
+ int s_dst = *dst_end - *dst_start;
+ if (*dst_start < 0) {
+ int border = -(*dst_start) * s_src / s_dst;
+ *src_start += VID_SRC_ROUND_UP(border);
+ *dst_start = 0;
+ }
+ if (*dst_end > dst_size) {
+ int border = (*dst_end - dst_size) * s_src / s_dst;
+ *src_end -= VID_SRC_ROUND_UP(border);
+ *dst_end = dst_size;
+ }
+
+ if (unscaled) {
+ // Force unscaled by reducing the range for src or dst
+ int src_s = *src_end - *src_start;
+ int dst_s = *dst_end - *dst_start;
+ if (src_s > dst_s) {
+ *src_end = *src_start + dst_s;
+ } else if (src_s < dst_s) {
+ *dst_end = *dst_start + src_s;
+ }
+ }
+
+ // For sanity: avoid bothering VOs with corner cases
+ clamp_size(src_size, src_start, src_end);
+ clamp_size(dst_size, dst_start, dst_end);
+}
+
+// Calculate the appropriate source and destination rectangle to
+// get a correctly scaled picture, including pan-scan.
+// out_src: visible part of the video
+// out_dst: area of screen covered by the video source rectangle
+// out_osd: OSD size, OSD margins, etc.
+void vo_get_src_dst_rects(struct vo *vo, struct mp_rect *out_src,
+ struct mp_rect *out_dst, struct mp_osd_res *out_osd)
+{
+ struct mp_vo_opts *opts = vo->opts;
+ int src_w = vo->aspdat.orgw;
+ int src_h = vo->aspdat.orgh;
+ struct mp_rect dst = {0, 0, vo->dwidth, vo->dheight};
+ struct mp_rect src = {0, 0, src_w, src_h};
+ struct mp_osd_res osd = {
+ .w = vo->dwidth,
+ .h = vo->dheight,
+ .display_par = vo->monitor_par,
+ };
+ if (opts->keepaspect) {
+ int scaled_width, scaled_height;
+ aspect_calc_panscan(vo, &scaled_width, &scaled_height);
+ src_dst_split_scaling(src_w, vo->dwidth, scaled_width, opts->unscaled,
+ opts->zoom, opts->align_x, opts->pan_x,
+ &src.x0, &src.x1, &dst.x0, &dst.x1,
+ &osd.ml, &osd.mr);
+ src_dst_split_scaling(src_h, vo->dheight, scaled_height, opts->unscaled,
+ opts->zoom, opts->align_y, opts->pan_y,
+ &src.y0, &src.y1, &dst.y0, &dst.y1,
+ &osd.mt, &osd.mb);
+ }
+
+ *out_src = src;
+ *out_dst = dst;
+ *out_osd = osd;
+
+ print_video_rect(vo, src, dst, osd);
+}
diff --git a/video/out/vo.c b/video/out/vo.c
index 1952f14294..4f3e90534d 100644
--- a/video/out/vo.c
+++ b/video/out/vo.c
@@ -483,134 +483,6 @@ int lookup_keymap_table(const struct mp_keymap *map, int key) {
return map->to;
}
-static void print_video_rect(struct vo *vo, struct mp_rect src,
- struct mp_rect dst, struct mp_osd_res osd)
-{
- int sw = src.x1 - src.x0, sh = src.y1 - src.y0;
- int dw = dst.x1 - dst.x0, dh = dst.y1 - dst.y0;
-
- MP_VERBOSE(&vo->vo_log, "Window size: %dx%d\n",
- vo->dwidth, vo->dheight);
- MP_VERBOSE(&vo->vo_log, "Video source: %dx%d (%dx%d)\n",
- vo->aspdat.orgw, vo->aspdat.orgh,
- vo->aspdat.prew, vo->aspdat.preh);
- MP_VERBOSE(&vo->vo_log, "Video display: (%d, %d) %dx%d -> (%d, %d) %dx%d\n",
- src.x0, src.y0, sw, sh, dst.x0, dst.y0, dw, dh);
- MP_VERBOSE(&vo->vo_log, "Video scale: %f/%f\n",
- (double)dw / sw, (double)dh / sh);
- MP_VERBOSE(&vo->vo_log, "OSD borders: l=%d t=%d r=%d b=%d\n",
- osd.ml, osd.mt, osd.mr, osd.mb);
- MP_VERBOSE(&vo->vo_log, "Video borders: l=%d t=%d r=%d b=%d\n",
- dst.x0, dst.y0, vo->dwidth - dst.x1, vo->dheight - dst.y1);
-}
-
-// Clamp [start, end) to range [0, size) with various fallbacks.
-static void clamp_size(int size, int *start, int *end)
-{
- *start = FFMAX(0, *start);
- *end = FFMIN(size, *end);
- if (*start >= *end) {
- *start = 0;
- *end = 1;
- }
-}
-
-// Round source to a multiple of 2, this is at least needed for vo_direct3d
-// and ATI cards.
-#define VID_SRC_ROUND_UP(x) (((x) + 1) & ~1)
-
-static void src_dst_split_scaling(int src_size, int dst_size,
- int scaled_src_size, bool unscaled,
- float zoom, float align, float pan,
- int *src_start, int *src_end,
- int *dst_start, int *dst_end,
- int *osd_margin_a, int *osd_margin_b)
-{
- if (unscaled) {
- scaled_src_size = src_size;
- zoom = 0.0;
- }
-
- scaled_src_size += zoom * scaled_src_size;
- align = (align + 1) / 2;
-
- *src_start = 0;
- *src_end = src_size;
- *dst_start = (dst_size - scaled_src_size) * align + pan * scaled_src_size;
- *dst_end = *dst_start + scaled_src_size;
-
- // Distance of screen frame to video
- *osd_margin_a = *dst_start;
- *osd_margin_b = dst_size - *dst_end;
-
- // Clip to screen
- int s_src = *src_end - *src_start;
- int s_dst = *dst_end - *dst_start;
- if (*dst_start < 0) {
- int border = -(*dst_start) * s_src / s_dst;
- *src_start += VID_SRC_ROUND_UP(border);
- *dst_start = 0;
- }
- if (*dst_end > dst_size) {
- int border = (*dst_end - dst_size) * s_src / s_dst;
- *src_end -= VID_SRC_ROUND_UP(border);
- *dst_end = dst_size;
- }
-
- if (unscaled) {
- // Force unscaled by reducing the range for src or dst
- int src_s = *src_end - *src_start;
- int dst_s = *dst_end - *dst_start;
- if (src_s > dst_s) {
- *src_end = *src_start + dst_s;
- } else if (src_s < dst_s) {
- *dst_end = *dst_start + src_s;
- }
- }
-
- // For sanity: avoid bothering VOs with corner cases
- clamp_size(src_size, src_start, src_end);
- clamp_size(dst_size, dst_start, dst_end);
-}
-
-// Calculate the appropriate source and destination rectangle to
-// get a correctly scaled picture, including pan-scan.
-// out_src: visible part of the video
-// out_dst: area of screen covered by the video source rectangle
-// out_osd: OSD size, OSD margins, etc.
-void vo_get_src_dst_rects(struct vo *vo, struct mp_rect *out_src,
- struct mp_rect *out_dst, struct mp_osd_res *out_osd)
-{
- struct mp_vo_opts *opts = vo->opts;
- int src_w = vo->aspdat.orgw;
- int src_h = vo->aspdat.orgh;
- struct mp_rect dst = {0, 0, vo->dwidth, vo->dheight};
- struct mp_rect src = {0, 0, src_w, src_h};
- struct mp_osd_res osd = {
- .w = vo->dwidth,
- .h = vo->dheight,
- .display_par = vo->monitor_par,
- };
- if (opts->keepaspect) {
- int scaled_width, scaled_height;
- aspect_calc_panscan(vo, &scaled_width, &scaled_height);
- src_dst_split_scaling(src_w, vo->dwidth, scaled_width, opts->unscaled,
- opts->zoom, opts->align_x, opts->pan_x,
- &src.x0, &src.x1, &dst.x0, &dst.x1,
- &osd.ml, &osd.mr);
- src_dst_split_scaling(src_h, vo->dheight, scaled_height, opts->unscaled,
- opts->zoom, opts->align_y, opts->pan_y,
- &src.y0, &src.y1, &dst.y0, &dst.y1,
- &osd.mt, &osd.mb);
- }
-
- *out_src = src;
- *out_dst = dst;
- *out_osd = osd;
-
- print_video_rect(vo, src, dst, osd);
-}
-
// Return the window title the VO should set. Always returns a null terminated
// string. The string is valid until frontend code is invoked again. Copy it if
// you need to keep the string for an extended period of time.