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authorwm4 <wm4@nowhere>2014-10-04 23:29:52 +0200
committerAlessandro Ghedini <alessandro@ghedini.me>2014-10-11 13:57:03 +0200
commit180fed4bc48d644fd75d0c2ca89fd4a412710de9 (patch)
tree942555d66365ba85d8b357abf32e85fdb6c8712c /video
parentfb3bf1ae814da2f307db2f958d80c5085d73fe5f (diff)
downloadmpv-180fed4bc48d644fd75d0c2ca89fd4a412710de9.tar.bz2
mpv-180fed4bc48d644fd75d0c2ca89fd4a412710de9.tar.xz
ao_pulse: change suspend circumvention logic
Commit 957097 attempted to use PA_STREAM_FAIL_ON_SUSPEND to make ao_pulse exit if the stream was started suspended. Unfortunately, PA_STREAM_FAIL_ON_SUSPEND is active even during playback. If you pause mpv, pulseaudio will close the actual audio device after a while (or something like this), and unpausing won't work. Instead, it will spam "Entity killed" error messages. Undo this change and check for suspended audio manually during init. CC: @mpv-player/stable
Diffstat (limited to 'video')
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