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authorNiklas Haas <git@haasn.xyz>2017-06-24 01:55:21 +0200
committerNiklas Haas <git@haasn.xyz>2017-06-24 01:55:21 +0200
commit3fb6380aa8b1c445bec21e092de2b4fe8a362d9c (patch)
tree209d3178bfe9ab87818f2cebadfd114599a14fbe /video
parentbbe8bb0ae9f0d2e864c82b6262cd4c2ef4da865a (diff)
downloadmpv-3fb6380aa8b1c445bec21e092de2b4fe8a362d9c.tar.bz2
mpv-3fb6380aa8b1c445bec21e092de2b4fe8a362d9c.tar.xz
vo_opengl: bump up SHADER_MAX_HOOKS
Apparently people are running into the current limit. 64 ought to be enough for everybody.
Diffstat (limited to 'video')
-rw-r--r--video/out/opengl/user_shaders.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/video/out/opengl/user_shaders.h b/video/out/opengl/user_shaders.h
index 7527eb3ba2..e3e5ccda8d 100644
--- a/video/out/opengl/user_shaders.h
+++ b/video/out/opengl/user_shaders.h
@@ -22,7 +22,7 @@
#include "utils.h"
#define SHADER_API 1
-#define SHADER_MAX_HOOKS 16
+#define SHADER_MAX_HOOKS 64
#define SHADER_MAX_BINDS 6
#define MAX_SZEXP_SIZE 32