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authorwm4 <wm4@nowhere>2016-11-23 01:09:19 +0100
committerwm4 <wm4@nowhere>2016-11-23 01:09:19 +0100
commit6b3d682f4e898226bf1d0dc25042ee237bdc1a9b (patch)
tree374b21f3d76e9426338ea661970d3425acd2f7e5 /video
parentf5e82d5ed345dbb894ff75591abc4b262b65d0dd (diff)
downloadmpv-6b3d682f4e898226bf1d0dc25042ee237bdc1a9b.tar.bz2
mpv-6b3d682f4e898226bf1d0dc25042ee237bdc1a9b.tar.xz
vo_opengl: hwdec_d3d11egl: fix ANGLE fallback define
This was a typo in the extensiuon spec and was probably always broken. Could have led to broken builds when used with ancient ANGLE headers (or possibly generic EGL headers).
Diffstat (limited to 'video')
-rw-r--r--video/out/opengl/hwdec_d3d11egl.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/video/out/opengl/hwdec_d3d11egl.c b/video/out/opengl/hwdec_d3d11egl.c
index 690609b5b9..0ca954b046 100644
--- a/video/out/opengl/hwdec_d3d11egl.c
+++ b/video/out/opengl/hwdec_d3d11egl.c
@@ -32,7 +32,7 @@
#include "video/decode/d3d.h"
#ifndef EGL_D3D_TEXTURE_SUBRESOURCE_ID_ANGLE
-#define EGL_D3D_TEXTURE_SUBRESOURCE_ID_ANGLE 0x3AAB
+#define EGL_D3D_TEXTURE_SUBRESOURCE_ID_ANGLE 0x33AB
#endif
struct priv {