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authorwm4 <wm4@nowhere>2015-05-05 14:41:33 +0200
committerDiogo Franco (Kovensky) <diogomfranco@gmail.com>2015-05-07 10:47:51 +0900
commitbdbbf4ae484817503d90a9e62448ea1b236f9c56 (patch)
treec0acf594590b92bd0bedaf2d7af1989386cf825a /video
parent774e9ef261157b51e1aec18f51730469cc1e853b (diff)
downloadmpv-bdbbf4ae484817503d90a9e62448ea1b236f9c56.tar.bz2
mpv-bdbbf4ae484817503d90a9e62448ea1b236f9c56.tar.xz
vo_opengl: change default FBO format
Reduces (but likely does not remove) the danger of rounding intermediate values down to 8 bit. This is important for cscale, or any other processing that might store raw YUV values in framebuffers. Fixes #1918. (cherry picked from commit cf210c4ffc6d008dd2bdd7c5d4d031ecdcf05fb7)
Diffstat (limited to 'video')
-rw-r--r--video/out/gl_video.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/video/out/gl_video.c b/video/out/gl_video.c
index b1976d6521..4ffb432372 100644
--- a/video/out/gl_video.c
+++ b/video/out/gl_video.c
@@ -321,7 +321,7 @@ const struct gl_video_opts gl_video_opts_def = {
.npot = 1,
.dither_depth = -1,
.dither_size = 6,
- .fbo_format = GL_RGBA,
+ .fbo_format = GL_RGBA16,
.sigmoid_center = 0.75,
.sigmoid_slope = 6.5,
.scaler = {