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author | wm4 <wm4@nowhere> | 2014-10-29 23:14:46 +0100 |
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committer | wm4 <wm4@nowhere> | 2014-10-29 23:14:46 +0100 |
commit | aa6b7fa07baa0066efb774deed8cb826e6193deb (patch) | |
tree | 418df4cd8e0000ae06efc9d68c3778c356fccca1 /video/vaapi.c | |
parent | fb4d26e769b847881ee6fb2577816d68b622e2c1 (diff) | |
download | mpv-aa6b7fa07baa0066efb774deed8cb826e6193deb.tar.bz2 mpv-aa6b7fa07baa0066efb774deed8cb826e6193deb.tar.xz |
vo_opengl: draw OSD twice in 3D mode case
Apparently this is needed for correct 3D mode subtitles. In general,
it seems you need to duplicate the whole "GUI", so it's done for all
OSD elements.
This doesn't handle the "duplication" of the mouse pointer. Instead,
the mouse can be used for the top/left field only. Also, it's possible
that we should "compress" the OSD in the direction it's duplicated, but
I don't know about that.
Fixes #1124, at least partially.
Diffstat (limited to 'video/vaapi.c')
0 files changed, 0 insertions, 0 deletions