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authorwm4 <wm4@nowhere>2014-09-20 15:14:43 +0200
committerwm4 <wm4@nowhere>2014-09-20 15:17:12 +0200
commit68b7217d41f3f5344e60001b0b365d47a180d6e8 (patch)
tree3a43eb03d3b521945832fd3fbdf5f34040176644 /video/out
parent461c78e4d9d02c36f52a9846cea4160614ff42d0 (diff)
downloadmpv-68b7217d41f3f5344e60001b0b365d47a180d6e8.tar.bz2
mpv-68b7217d41f3f5344e60001b0b365d47a180d6e8.tar.xz
vo_vdpau: better integration with the generic framedrop code
vo_vdpau uses its own framedrop code, mostly for historic reasons. It has some tricky heuristics, of which I'm not sure how they work, or if they have any effect at all, but in any case, I want to keep this code for now. One day it might get fully ported to the vo.c framedrop code, or just removed. But improve its interaction with the user-visible framedrop controls. Make --framedrop actually enable and disable the vo_vdpau framedrop code, and increment the number of dropped frames correctly. The code path for other VOs should be equivalent. The vo_vdpau behavior should, except for the improvements mentioned above, be mostly equivalent as well. One minor change is that frames "shown" during preemption are always count as dropped. Remove the statement from the manpage that vo_vdpau is the default; this hasn't been the case for a while.
Diffstat (limited to 'video/out')
-rw-r--r--video/out/vo.c17
-rw-r--r--video/out/vo.h12
-rw-r--r--video/out/vo_lavc.c4
-rw-r--r--video/out/vo_vdpau.c12
4 files changed, 29 insertions, 16 deletions
diff --git a/video/out/vo.c b/video/out/vo.c
index 890052d67f..774d2e2bd4 100644
--- a/video/out/vo.c
+++ b/video/out/vo.c
@@ -558,17 +558,17 @@ static bool render_frame(struct vo *vo)
int64_t next_vsync = prev_sync(vo, mp_time_us()) + in->vsync_interval;
int64_t end_time = pts + duration;
+ if (!(vo->global->opts->frame_dropping & 1) || !in->hasframe_rendered ||
+ vo->driver->untimed || vo->driver->encode)
+ duration = -1; // disable framedrop
+
in->dropped_frame = duration >= 0 && end_time < next_vsync;
- in->dropped_frame &= in->hasframe_rendered;
- in->dropped_frame &= !!(vo->global->opts->frame_dropping & 1);
- in->dropped_frame &= !(vo->driver->caps & VO_CAP_FRAMEDROP) &&
- !vo->driver->untimed && !vo->driver->encode;
+ in->dropped_frame &= !(vo->driver->caps & VO_CAP_FRAMEDROP);
// Even if we're hopelessly behind, rather degrade to 10 FPS playback,
// instead of just freezing the display forever.
in->dropped_frame &= mp_time_us() - in->last_flip < 100 * 1000;
if (in->dropped_frame) {
- in->drop_count += 1;
in->dropped_image = img;
} else {
in->hasframe_rendered = true;
@@ -587,8 +587,9 @@ static bool render_frame(struct vo *vo)
mp_sleep_us(target - now);
}
+ bool drop = false;
if (vo->driver->flip_page_timed)
- vo->driver->flip_page_timed(vo, pts, duration);
+ drop = vo->driver->flip_page_timed(vo, pts, duration) < 1;
else
vo->driver->flip_page(vo);
@@ -606,8 +607,12 @@ static bool render_frame(struct vo *vo)
MP_STATS(vo, "end video");
pthread_mutex_lock(&in->lock);
+ in->dropped_frame = drop;
}
+ if (in->dropped_frame)
+ in->drop_count += 1;
+
vo->want_redraw = false;
in->request_redraw = false;
diff --git a/video/out/vo.h b/video/out/vo.h
index 602a4cc8c4..0b6c0a5144 100644
--- a/video/out/vo.h
+++ b/video/out/vo.h
@@ -195,13 +195,19 @@ struct vo_driver {
/*
* Blit/Flip buffer to the screen. Must be called after each frame!
+ */
+ void (*flip_page)(struct vo *vo);
+
+ /*
+ * Timed version of flip_page (optional).
* pts_us is the frame presentation time, linked to mp_time_us().
* pts_us is 0 if the frame should be presented immediately.
* duration is estimated time in us until the next frame is shown.
- * duration is -1 if it is unknown or unset.
+ * duration is -1 if it is unknown or unset (also: disable framedrop).
+ * If the VO does manual framedropping, VO_CAP_FRAMEDROP should be set.
+ * Returns 1 on display, or 0 if the frame was dropped.
*/
- void (*flip_page)(struct vo *vo);
- void (*flip_page_timed)(struct vo *vo, int64_t pts_us, int duration);
+ int (*flip_page_timed)(struct vo *vo, int64_t pts_us, int duration);
/* These optional callbacks can be provided if the GUI framework used by
* the VO requires entering a message loop for receiving events, does not
diff --git a/video/out/vo_lavc.c b/video/out/vo_lavc.c
index da6817d0ca..706fb53ef7 100644
--- a/video/out/vo_lavc.c
+++ b/video/out/vo_lavc.c
@@ -501,7 +501,7 @@ static void draw_image(struct vo *vo, mp_image_t *mpi)
pthread_mutex_unlock(&vo->encode_lavc_ctx->lock);
}
-static void flip_page_timed(struct vo *vo, int64_t pts_us, int duration)
+static void flip_page(struct vo *vo)
{
}
@@ -531,7 +531,7 @@ const struct vo_driver video_out_lavc = {
.control = control,
.uninit = uninit,
.draw_image = draw_image,
- .flip_page_timed = flip_page_timed,
+ .flip_page = flip_page,
};
// vim: sw=4 ts=4 et tw=80
diff --git a/video/out/vo_vdpau.c b/video/out/vo_vdpau.c
index f5f3121504..e6acc4067e 100644
--- a/video/out/vo_vdpau.c
+++ b/video/out/vo_vdpau.c
@@ -711,14 +711,16 @@ static inline uint64_t prev_vsync(struct vdpctx *vc, uint64_t ts)
return ts - offset;
}
-static void flip_page_timed(struct vo *vo, int64_t pts_us, int duration)
+static int flip_page_timed(struct vo *vo, int64_t pts_us, int duration)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpStatus vdp_st;
+ vc->dropped_frame = true; // changed at end if false
+
if (!check_preemption(vo))
- return;
+ return 0;
vc->vsync_interval = 1;
if (vc->user_fps > 0) {
@@ -798,13 +800,12 @@ static void flip_page_timed(struct vo *vo, int64_t pts_us, int duration)
|| vc->dropped_frame && vsync > vc->dropped_time))
pts -= vc->vsync_interval / 2;
- vc->dropped_frame = true; // changed at end if false
vc->dropped_time = ideal_pts;
pts = FFMAX(pts, vc->last_queue_time + vc->vsync_interval);
pts = FFMAX(pts, now);
if (npts < PREV_VSYNC(pts) + vc->vsync_interval)
- return;
+ return 0;
int num_flips = update_presentation_queue_status(vo);
vsync = vc->recent_vsync_time + num_flips * vc->vsync_interval;
@@ -812,7 +813,7 @@ static void flip_page_timed(struct vo *vo, int64_t pts_us, int duration)
pts = FFMAX(pts, vsync + (vc->vsync_interval >> 2));
vsync = PREV_VSYNC(pts);
if (npts < vsync + vc->vsync_interval)
- return;
+ return 0;
pts = vsync + (vc->vsync_interval >> 2);
VdpOutputSurface frame = vc->output_surfaces[vc->surface_num];
vdp_st = vdp->presentation_queue_display(vc->flip_queue, frame,
@@ -827,6 +828,7 @@ static void flip_page_timed(struct vo *vo, int64_t pts_us, int duration)
vc->last_ideal_time = ideal_pts;
vc->dropped_frame = false;
vc->surface_num = WRAP_ADD(vc->surface_num, 1, vc->num_output_surfaces);
+ return 1;
}
static void draw_image(struct vo *vo, struct mp_image *mpi)