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authorStefano Pigozzi <stefano.pigozzi@gmail.com>2013-06-01 11:26:06 +0200
committerStefano Pigozzi <stefano.pigozzi@gmail.com>2013-06-01 12:12:17 +0200
commitdb7835f5d702f1f781cb29f4b23f12222fd3dd99 (patch)
tree09b56022be7b5c5f07dae9c51a789d1e21445186 /video/out
parent109158603d2f83b3eea3558624d37ef58a145e74 (diff)
downloadmpv-db7835f5d702f1f781cb29f4b23f12222fd3dd99.tar.bz2
mpv-db7835f5d702f1f781cb29f4b23f12222fd3dd99.tar.xz
cocoa_common: avoid window creation with VOFLAG_HIDDEN
This takes an approach similar to the wayland OpenGL backend. VOFLAG_HIDDEN flag semantics doesn't mean "hide the window" but is simply ever used only to do detection of available OpenGL extensions. On OSX it's possibile to accomplish this task just by creating the OpenGL context without attaching it to a drawable.
Diffstat (limited to 'video/out')
-rw-r--r--video/out/cocoa_common.m168
1 files changed, 92 insertions, 76 deletions
diff --git a/video/out/cocoa_common.m b/video/out/cocoa_common.m
index 5e6129db76..8d6c270810 100644
--- a/video/out/cocoa_common.m
+++ b/video/out/cocoa_common.m
@@ -131,7 +131,6 @@ struct vo_cocoa_state {
struct aspect_data aspdat;
- bool will_make_front;
bool did_resize;
bool did_async_resize;
bool out_fs_resize;
@@ -156,7 +155,6 @@ static struct vo_cocoa_state *vo_cocoa_init_state(struct vo *vo)
.current_video_size = {0,0},
.previous_video_size = {0,0},
.out_fs_resize = NO,
- .will_make_front = YES,
.power_mgmt_assertion = kIOPMNullAssertionID,
.accumulated_scroll = 0,
.lock = [[NSLock alloc] init],
@@ -341,16 +339,23 @@ static void update_state_sizes(struct vo_cocoa_state *s,
s->current_video_size = NSMakeSize(d_width, d_height);
}
-static int create_window(struct vo *vo, uint32_t d_width, uint32_t d_height,
- uint32_t flags, int gl3profile)
+static void resize_window_from_stored_size(struct vo *vo)
+{
+ struct vo_cocoa_state *s = vo->cocoa;
+ [s->window setContentSize:s->current_video_size keepCentered:YES];
+ [s->window setContentAspectRatio:s->current_video_size];
+}
+
+static void create_window(struct vo *vo, uint32_t d_width, uint32_t d_height,
+ uint32_t flags)
{
struct vo_cocoa_state *s = vo->cocoa;
- const NSRect window_rect = NSMakeRect(vo->xinerama_x, vo->xinerama_y,
- d_width, d_height);
- const NSRect glview_rect = NSMakeRect(0, 0, 100, 100);
+ struct mp_vo_opts *opts = vo->opts;
+
+ const NSRect contentRect = NSMakeRect(0, 0, d_width, d_height);
int window_mask = 0;
- if (vo->opts->border) {
+ if (opts->border) {
window_mask = NSTitledWindowMask|NSClosableWindowMask|
NSMiniaturizableWindowMask|NSResizableWindowMask;
} else {
@@ -358,37 +363,14 @@ static int create_window(struct vo *vo, uint32_t d_width, uint32_t d_height,
}
s->window =
- [[GLMPlayerWindow alloc] initWithContentRect:window_rect
+ [[GLMPlayerWindow alloc] initWithContentRect:contentRect
styleMask:window_mask
backing:NSBackingStoreBuffered
defer:NO];
- s->view = [[GLMPlayerOpenGLView alloc] initWithFrame:glview_rect];
+ s->view = [[GLMPlayerOpenGLView alloc] initWithFrame:contentRect];
[s->view setWantsBestResolutionOpenGLSurface:YES];
- int i = 0;
- NSOpenGLPixelFormatAttribute attr[32];
- attr[i++] = NSOpenGLPFAOpenGLProfile;
- if (gl3profile) {
- attr[i++] = NSOpenGLProfileVersion3_2Core;
- } else {
- attr[i++] = NSOpenGLProfileVersionLegacy;
- }
- attr[i++] = NSOpenGLPFADoubleBuffer; // double buffered
- attr[i] = (NSOpenGLPixelFormatAttribute)0;
-
- s->pixelFormat =
- [[[NSOpenGLPixelFormat alloc] initWithAttributes:attr] autorelease];
- if (!s->pixelFormat) {
- mp_msg(MSGT_VO, MSGL_ERR,
- "[cocoa] Invalid pixel format attribute "
- "(GL3 not supported?)\n");
- return -1;
- }
- s->glContext =
- [[NSOpenGLContext alloc] initWithFormat:s->pixelFormat
- shareContext:nil];
-
cocoa_register_menu_item_action(MPM_H_SIZE, @selector(halfSize));
cocoa_register_menu_item_action(MPM_N_SIZE, @selector(normalSize));
cocoa_register_menu_item_action(MPM_D_SIZE, @selector(doubleSize));
@@ -406,17 +388,57 @@ static int create_window(struct vo *vo, uint32_t d_width, uint32_t d_height,
[s->window setDelegate:s->window];
[s->window makeMainWindow];
- [s->window setContentSize:s->current_video_size keepCentered:YES];
- [s->window setContentAspectRatio:s->current_video_size];
+ [s->window setFrameOrigin:NSMakePoint(vo->dx, vo->dy)];
+ [s->window makeKeyAndOrderFront:nil];
+ [NSApp activateIgnoringOtherApps:YES];
- return 0;
+ if (flags & VOFLAG_FULLSCREEN)
+ vo_cocoa_fullscreen(vo);
+
+ vo_set_level(vo, opts->ontop);
+
+ if (opts->native_fs) {
+ [s->window setCollectionBehavior:
+ NSWindowCollectionBehaviorFullScreenPrimary];
+ [NSApp setPresentationOptions:NSFullScreenWindowMask];
+ }
}
-static void resize_window_from_stored_size(struct vo *vo)
+static NSOpenGLPixelFormatAttribute get_nsopengl_profile(int gl3profile) {
+ if (gl3profile) {
+ return NSOpenGLProfileVersion3_2Core;
+ } else {
+ return NSOpenGLProfileVersionLegacy;
+ }
+}
+
+static int create_gl_context(struct vo *vo, int gl3profile)
{
struct vo_cocoa_state *s = vo->cocoa;
- [s->window setContentSize:s->current_video_size keepCentered:YES];
- [s->window setContentAspectRatio:s->current_video_size];
+
+ NSOpenGLPixelFormatAttribute attr[] = {
+ NSOpenGLPFAOpenGLProfile,
+ get_nsopengl_profile(gl3profile),
+ NSOpenGLPFADoubleBuffer,
+ 0
+ };
+
+ s->pixelFormat =
+ [[[NSOpenGLPixelFormat alloc] initWithAttributes:attr] autorelease];
+
+ if (!s->pixelFormat) {
+ mp_msg(MSGT_VO, MSGL_ERR,
+ "[cocoa] Trying to build invalid OpenGL pixel format\n");
+ return -1;
+ }
+
+ s->glContext =
+ [[NSOpenGLContext alloc] initWithFormat:s->pixelFormat
+ shareContext:nil];
+
+ [s->glContext makeCurrentContext];
+
+ return 0;
}
static void update_window(struct vo *vo)
@@ -433,6 +455,11 @@ static void update_window(struct vo *vo)
resize_window_from_stored_size(vo);
}
}
+
+ [s->window setTitle:
+ [NSString stringWithUTF8String:vo_get_window_title(vo)]];
+
+ resize_window(vo);
}
static void resize_redraw(struct vo *vo, int width, int height)
@@ -453,59 +480,48 @@ int vo_cocoa_config_window(struct vo *vo, uint32_t d_width,
int gl3profile)
{
struct vo_cocoa_state *s = vo->cocoa;
- struct mp_vo_opts *opts = vo->opts;
- __block int rv = 0;
+ __block int ctxok = 0;
s->enable_resize_redraw = NO;
dispatch_sync(dispatch_get_main_queue(), ^{
- if (vo->config_count > 0) {
- NSPoint origin = [s->window frame].origin;
- vo->dx = origin.x;
- vo->dy = origin.y;
- }
-
s->aspdat = vo->aspdat;
update_state_sizes(s, d_width, d_height);
- if (!(s->window || s->glContext)) {
- if (create_window(vo, d_width, d_height, flags, gl3profile) < 0) {
- rv = -1;
- return;
+ if (flags & VOFLAG_HIDDEN) {
+ // This is certainly the first execution of vo_config_window and
+ // is called in order for an OpenGL based VO to perform detection
+ // of OpenGL extensions. On OSX to accomplish this task we are
+ // allowed only create a OpenGL context without attaching it to
+ // a drawable.
+ ctxok = create_gl_context(vo, gl3profile);
+ if (ctxok < 0) return;
+ } else if (!s->glContext || !s->window) {
+ // Either glContext+Window or Window alone are not created.
+ // Handle each of them independently. This is to handle correctly
+ // both VOs like vo_corevideo who skip the the OpenGL detection
+ // phase completly and generic OpenGL VOs who use VOFLAG_HIDDEN.
+ if (!s->glContext) {
+ ctxok = create_gl_context(vo, gl3profile);
+ if (ctxok < 0) return;
}
- } else {
- update_window(vo);
- }
-
- [s->window setFrameOrigin:NSMakePoint(vo->dx, vo->dy)];
- if (flags & VOFLAG_HIDDEN) {
- [s->window orderOut:nil];
- } else if (![s->window isVisible] && s->will_make_front) {
- s->will_make_front = NO;
- [s->window makeKeyAndOrderFront:nil];
- [NSApp activateIgnoringOtherApps:YES];
+ if (!s->window)
+ create_window(vo, d_width, d_height, flags);
}
- if (flags & VOFLAG_FULLSCREEN && !vo->opts->fs)
- vo_cocoa_fullscreen(vo);
-
- vo_set_level(vo, opts->ontop);
-
- resize_window(vo);
-
- [s->window setTitle:
- [NSString stringWithUTF8String:vo_get_window_title(vo)]];
-
- if (opts->native_fs) {
- [s->window setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary];
- [NSApp setPresentationOptions:NSFullScreenWindowMask];
+ if (s->window) {
+ // Everything is properly initialized
+ update_window(vo);
}
});
+ if (ctxok < 0)
+ return ctxok;
+
[vo->cocoa->glContext makeCurrentContext];
s->enable_resize_redraw = YES;
- return rv;
+ return 0;
}
static bool resize_callback_registered(struct vo *vo)