diff options
author | wm4 <wm4@nowhere> | 2013-09-27 16:48:45 +0200 |
---|---|---|
committer | wm4 <wm4@nowhere> | 2013-09-27 17:59:44 +0200 |
commit | 4d2f354da651a3c1fd9776ed5829f57961a46c10 (patch) | |
tree | aade31a57f48ec4b387ba19077154fca5012f62f /video/out | |
parent | ede652774ee83d2d311763358a1d3b820d9f5e17 (diff) | |
download | mpv-4d2f354da651a3c1fd9776ed5829f57961a46c10.tar.bz2 mpv-4d2f354da651a3c1fd9776ed5829f57961a46c10.tar.xz |
vaapi: potentially make reading surfaces back to system RAM faster
Don't allocate a VAImage and a mp_image every time. VAImage are cached
in the surfaces themselves, and for mp_image an explicit pool is
created. The retry loop runs only once for each surface now.
This also makes use of vaDeriveImage() if possible.
Diffstat (limited to 'video/out')
-rw-r--r-- | video/out/vo_vaapi.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/video/out/vo_vaapi.c b/video/out/vo_vaapi.c index 68fb09ff9b..4f79bbbd1f 100644 --- a/video/out/vo_vaapi.c +++ b/video/out/vo_vaapi.c @@ -266,7 +266,8 @@ static struct mp_image *get_screenshot(struct priv *p) va_surface_in_mp_image(p->output_surfaces[p->visible_surface]); if (!surface) return NULL; - struct mp_image *img = va_surface_download(surface, p->va_image_formats); + struct mp_image *img = + va_surface_download(surface, p->va_image_formats, NULL); if (!img) return NULL; struct mp_image_params params = p->image_params; |