diff options
author | wm4 <wm4@nowhere> | 2017-08-04 18:22:26 +0200 |
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committer | wm4 <wm4@nowhere> | 2017-08-05 13:09:05 +0200 |
commit | fa4a1c46759136334646e47c627ddb75e532a658 (patch) | |
tree | a445504c3ee4492b3a7247d4e24ca256c117c2e0 /video/out | |
parent | 0206efa94aea3d4d20584c4446654a5ddd8e7896 (diff) | |
download | mpv-fa4a1c46759136334646e47c627ddb75e532a658.tar.bz2 mpv-fa4a1c46759136334646e47c627ddb75e532a658.tar.xz |
vo_opengl: always use GL_TRIANGLES for all primitives
Will make the ra layer _slightly_ simpler.
Diffstat (limited to 'video/out')
-rw-r--r-- | video/out/opengl/video.c | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/video/out/opengl/video.c b/video/out/opengl/video.c index 0923d626d1..1274cc6e3c 100644 --- a/video/out/opengl/video.c +++ b/video/out/opengl/video.c @@ -1172,7 +1172,7 @@ static void dispatch_compute(struct gl_video *p, int w, int h, static void render_pass_quad(struct gl_video *p, int vp_w, int vp_h, const struct mp_rect *dst) { - struct vertex va[4] = {0}; + struct vertex va[6] = {0}; struct gl_transform t; gl_transform_ortho(&t, 0, vp_w, 0, vp_h); @@ -1200,8 +1200,11 @@ static void render_pass_quad(struct gl_video *p, int vp_w, int vp_h, } } + va[4] = va[2]; + va[5] = va[1]; + p->gl->Viewport(0, 0, vp_w, abs(vp_h)); - gl_sc_draw_data(p->sc, GL_TRIANGLE_STRIP, va, 4); + gl_sc_draw_data(p->sc, GL_TRIANGLES, va, 6); debug_check_gl(p, "after rendering"); } |