diff options
author | wm4 <wm4@nowhere> | 2014-12-20 18:43:11 +0100 |
---|---|---|
committer | wm4 <wm4@nowhere> | 2014-12-20 18:43:11 +0100 |
commit | 501290da027d9ce852c7800e9cb8a14468fa240f (patch) | |
tree | 46f506e5244097d679913364142cd7d0680c63e1 /video/out | |
parent | 7d43a7ea840e752221c0da5cd99e11cf8b3fd834 (diff) | |
download | mpv-501290da027d9ce852c7800e9cb8a14468fa240f.tar.bz2 mpv-501290da027d9ce852c7800e9cb8a14468fa240f.tar.xz |
vo_opengl_old: fix OSD regression
Commit 0e8fbdbd removed the rg_texture requirement from vo_opengl;
commit 541f6731 changed to a more convenient method. Both commits broke
vo_opengl_old in some ways. vo_opengl_old always requires GL_ALPHA for
single-channel texture, because it draws the OSD without shaders and by
using certain blend modes.
So we need to explicitly distinguish between vo_opengl and vo_opengl_old
in the OSD renderer, and force fixed texture formats for vo_opengl_old.
The other logic is specific to the internals of vo_opengl. (Although it
might be possible to get the same result by playing with the old GL
fixed-function functions in vo_opengl_old. But seems like a waste of
time.)
Fixes #1370.
Diffstat (limited to 'video/out')
-rw-r--r-- | video/out/gl_osd.c | 16 | ||||
-rw-r--r-- | video/out/gl_osd.h | 3 | ||||
-rw-r--r-- | video/out/gl_video.c | 2 | ||||
-rw-r--r-- | video/out/vo_opengl_old.c | 2 |
4 files changed, 16 insertions, 7 deletions
diff --git a/video/out/gl_osd.c b/video/out/gl_osd.c index 2bac4ef357..5219e3fbf8 100644 --- a/video/out/gl_osd.c +++ b/video/out/gl_osd.c @@ -47,12 +47,18 @@ static const struct osd_fmt_entry osd_to_gles3_formats[SUBBITMAP_COUNT] = { [SUBBITMAP_RGBA] = {GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE}, }; -static const struct osd_fmt_entry osd_to_gl_legacy_formats[SUBBITMAP_COUNT] = { +static const struct osd_fmt_entry osd_to_gl2_formats[SUBBITMAP_COUNT] = { [SUBBITMAP_LIBASS] = {GL_LUMINANCE, GL_LUMINANCE, GL_UNSIGNED_BYTE}, [SUBBITMAP_RGBA] = {GL_RGBA, GL_BGRA, GL_UNSIGNED_BYTE}, }; -struct mpgl_osd *mpgl_osd_init(GL *gl, struct mp_log *log, struct osd_state *osd) +static const struct osd_fmt_entry osd_to_gl_legacy_formats[SUBBITMAP_COUNT] = { + [SUBBITMAP_LIBASS] = {GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE}, + [SUBBITMAP_RGBA] = {GL_RGBA, GL_BGRA, GL_UNSIGNED_BYTE}, +}; + +struct mpgl_osd *mpgl_osd_init(GL *gl, struct mp_log *log, struct osd_state *osd, + bool legacy) { GLint max_texture_size; gl->GetIntegerv(GL_MAX_TEXTURE_SIZE, &max_texture_size); @@ -66,10 +72,12 @@ struct mpgl_osd *mpgl_osd_init(GL *gl, struct mp_log *log, struct osd_state *osd .scratch = talloc_zero_size(ctx, 1), }; - if (gl->es >= 300) { + if (legacy) { + ctx->fmt_table = osd_to_gl_legacy_formats; + } else if (gl->es >= 300) { ctx->fmt_table = osd_to_gles3_formats; } else if (!(gl->mpgl_caps & MPGL_CAP_TEX_RG)) { - ctx->fmt_table = osd_to_gl_legacy_formats; + ctx->fmt_table = osd_to_gl2_formats; } for (int n = 0; n < MAX_OSD_PARTS; n++) { diff --git a/video/out/gl_osd.h b/video/out/gl_osd.h index c91cc1e53f..f05385b547 100644 --- a/video/out/gl_osd.h +++ b/video/out/gl_osd.h @@ -30,7 +30,8 @@ struct mpgl_osd { void *scratch; }; -struct mpgl_osd *mpgl_osd_init(GL *gl, struct mp_log *log, struct osd_state *osd); +struct mpgl_osd *mpgl_osd_init(GL *gl, struct mp_log *log, struct osd_state *osd, + bool legacy); void mpgl_osd_destroy(struct mpgl_osd *ctx); struct mpgl_osd_part *mpgl_osd_generate(struct mpgl_osd *ctx, diff --git a/video/out/gl_video.c b/video/out/gl_video.c index bb1e37b288..64c1ac328e 100644 --- a/video/out/gl_video.c +++ b/video/out/gl_video.c @@ -1356,7 +1356,7 @@ static void recreate_osd(struct gl_video *p) { if (p->osd) mpgl_osd_destroy(p->osd); - p->osd = mpgl_osd_init(p->gl, p->log, p->osd_state); + p->osd = mpgl_osd_init(p->gl, p->log, p->osd_state, false); p->osd->use_pbo = p->opts.pbo; } diff --git a/video/out/vo_opengl_old.c b/video/out/vo_opengl_old.c index bf117fdbd9..7f81a727e5 100644 --- a/video/out/vo_opengl_old.c +++ b/video/out/vo_opengl_old.c @@ -1778,7 +1778,7 @@ static int initGl(struct vo *vo, uint32_t d_width, uint32_t d_height) } if (gl->BindTexture) { - p->osd = mpgl_osd_init(gl, vo->log, vo->osd); + p->osd = mpgl_osd_init(gl, vo->log, vo->osd, true); p->osd->scaled = p->scaled_osd; } |