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author | Niklas Haas <git@nand.wakku.to> | 2016-05-12 03:34:47 +0200 |
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committer | Niklas Haas <git@nand.wakku.to> | 2016-05-15 20:42:02 +0200 |
commit | 034faaa9d818bd8c1c52c879e383b8e7350d3df5 (patch) | |
tree | 18333dad4b120905363456479bafb14fff1db299 /video/out | |
parent | 7c3d78fd82d4d1e1a0b15284386d39b4014cb7d1 (diff) | |
download | mpv-034faaa9d818bd8c1c52c879e383b8e7350d3df5.tar.bz2 mpv-034faaa9d818bd8c1c52c879e383b8e7350d3df5.tar.xz |
vo_opengl: use RPN expressions for user hook sizes
This replaces the previous TRANSFORM by WIDTH, HEIGHT and OFFSET where
WIDTH and HEIGHT are RPN expressions. This allows for more fine-grained
control over the output size, and also makes sure that overwriting
existing textures works more cleanly.
(Also add some more useful bstr functions)
Diffstat (limited to 'video/out')
-rw-r--r-- | video/out/opengl/user_shaders.c | 84 | ||||
-rw-r--r-- | video/out/opengl/user_shaders.h | 29 | ||||
-rw-r--r-- | video/out/opengl/video.c | 89 |
3 files changed, 193 insertions, 9 deletions
diff --git a/video/out/opengl/user_shaders.c b/video/out/opengl/user_shaders.c index 0c1b765400..0cf80af115 100644 --- a/video/out/opengl/user_shaders.c +++ b/video/out/opengl/user_shaders.c @@ -16,6 +16,54 @@ */ #include "user_shaders.h" +#include "ctype.h" + +static bool parse_rpn_szexpr(struct bstr line, struct szexp out[MAX_SZEXP_SIZE]) +{ + int pos = 0; + + while (line.len > 0) { + struct bstr word = bstr_strip(bstr_splitchar(line, &line, ' ')); + if (word.len == 0) + continue; + + if (pos >= MAX_SZEXP_SIZE) + return false; + + struct szexp *exp = &out[pos++]; + + if (bstr_eatend0(&word, ".w") || bstr_eatend0(&word, ".width")) { + exp->tag = SZEXP_VAR_W; + exp->val.varname = word; + continue; + } + + if (bstr_eatend0(&word, ".h") || bstr_eatend0(&word, ".height")) { + exp->tag = SZEXP_VAR_H; + exp->val.varname = word; + continue; + } + + switch (word.start[0]) { + case '+': exp->tag = SZEXP_OP2; exp->val.op = SZEXP_OP_ADD; continue; + case '-': exp->tag = SZEXP_OP2; exp->val.op = SZEXP_OP_SUB; continue; + case '*': exp->tag = SZEXP_OP2; exp->val.op = SZEXP_OP_MUL; continue; + case '/': exp->tag = SZEXP_OP2; exp->val.op = SZEXP_OP_DIV; continue; + } + + if (isdigit(word.start[0])) { + exp->tag = SZEXP_CONST; + if (bstr_sscanf(word, "%f", &exp->val.cval) != 1) + return false; + continue; + } + + // Some sort of illegal expression + return false; + } + + return true; +} // Returns false if no more shaders could be parsed bool parse_user_shader_pass(struct mp_log *log, struct bstr *body, @@ -24,14 +72,19 @@ bool parse_user_shader_pass(struct mp_log *log, struct bstr *body, if (!body || !out || !body->start || body->len == 0) return false; - *out = (struct gl_user_shader){ .transform = identity_trans }; + *out = (struct gl_user_shader){ + .offset = identity_trans, + .width = {{ SZEXP_VAR_W, { .varname = bstr0("HOOKED") }}}, + .height = {{ SZEXP_VAR_H, { .varname = bstr0("HOOKED") }}}, + }; + int hook_idx = 0; int bind_idx = 0; // First parse all the headers while (true) { struct bstr rest; - struct bstr line = bstr_getline(*body, &rest); + struct bstr line = bstr_strip(bstr_getline(*body, &rest)); // Check for the presence of the magic line beginning if (!bstr_eatstart0(&line, "//!")) @@ -65,13 +118,30 @@ bool parse_user_shader_pass(struct mp_log *log, struct bstr *body, continue; } - if (bstr_eatstart0(&line, "TRANSFORM")) { - float sx, sy, ox, oy; - if (bstr_sscanf(line, "%f %f %f %f", &sx, &sy, &ox, &oy) != 4) { - mp_err(log, "Error while parsing TRANSFORM!\n"); + if (bstr_eatstart0(&line, "OFFSET")) { + float ox, oy; + if (bstr_sscanf(line, "%f %f", &ox, &oy) != 2) { + mp_err(log, "Error while parsing OFFSET!\n"); + return false; + } + out->offset.t[0] = ox; + out->offset.t[1] = oy; + continue; + } + + if (bstr_eatstart0(&line, "WIDTH")) { + if (!parse_rpn_szexpr(line, out->width)) { + mp_err(log, "Error while parsing WIDTH!\n"); + return false; + } + continue; + } + + if (bstr_eatstart0(&line, "HEIGHT")) { + if (!parse_rpn_szexpr(line, out->height)) { + mp_err(log, "Error while parsing HEIGHT!\n"); return false; } - out->transform = (struct gl_transform){{{sx, 0}, {0, sy}}, {ox, oy}}; continue; } diff --git a/video/out/opengl/user_shaders.h b/video/out/opengl/user_shaders.h index 051dcaaa58..0e32f53c57 100644 --- a/video/out/opengl/user_shaders.h +++ b/video/out/opengl/user_shaders.h @@ -24,13 +24,40 @@ #define SHADER_API 1 #define SHADER_MAX_HOOKS 16 #define SHADER_MAX_BINDS 6 +#define MAX_SZEXP_SIZE 32 + +enum szexp_op { + SZEXP_OP_ADD, + SZEXP_OP_SUB, + SZEXP_OP_MUL, + SZEXP_OP_DIV, +}; + +enum szexp_tag { + SZEXP_END = 0, // End of an RPN expression + SZEXP_CONST, // Push a constant value onto the stack + SZEXP_VAR_W, // Get the width/height of a named texture (variable) + SZEXP_VAR_H, + SZEXP_OP2, // Pop two elements and push the result of a dyadic operation +} tag; + +struct szexp { + enum szexp_tag tag; + union { + float cval; + struct bstr varname; + enum szexp_op op; + } val; +}; struct gl_user_shader { struct bstr hook_tex[SHADER_MAX_HOOKS]; struct bstr bind_tex[SHADER_MAX_BINDS]; struct bstr save_tex; struct bstr pass_body; - struct gl_transform transform; + struct gl_transform offset; + struct szexp width[MAX_SZEXP_SIZE]; + struct szexp height[MAX_SZEXP_SIZE]; int components; }; diff --git a/video/out/opengl/video.c b/video/out/opengl/video.c index f154fdf074..2a1d623f0b 100644 --- a/video/out/opengl/video.c +++ b/video/out/opengl/video.c @@ -1618,6 +1618,89 @@ static void user_hook_old(struct gl_video *p, struct img_tex tex, GLSLF("color = %s(HOOKED, HOOKED_pos, HOOKED_size);\n", fn_name); } +// Returns 1.0 on failure to at least create a legal FBO +static float eval_szexpr(struct gl_video *p, struct img_tex tex, + struct szexp expr[MAX_SZEXP_SIZE]) +{ + float stack[MAX_SZEXP_SIZE] = {0}; + int idx = 0; // points to next element to push + + for (int i = 0; i < MAX_SZEXP_SIZE; i++) { + switch (expr[i].tag) { + case SZEXP_END: + goto done; + + case SZEXP_CONST: + // Since our SZEXPs are bound by MAX_SZEXP_SIZE, it should be + // impossible to overflow the stack + assert(idx < MAX_SZEXP_SIZE); + stack[idx++] = expr[i].val.cval; + continue; + + case SZEXP_OP2: + if (idx < 2) { + MP_WARN(p, "Stack underflow in RPN expression!\n"); + return 1.0; + } + + // Pop the operands in reverse order + float op2 = stack[--idx], op1 = stack[--idx], res = 0.0; + switch (expr[i].val.op) { + case SZEXP_OP_ADD: res = op1 + op2; break; + case SZEXP_OP_SUB: res = op1 - op2; break; + case SZEXP_OP_MUL: res = op1 * op2; break; + case SZEXP_OP_DIV: res = op1 / op2; break; + default: abort(); + } + + if (isnan(res)) { + MP_WARN(p, "Illegal operation in RPN expression!\n"); + return 1.0; + } + + stack[idx++] = res; + continue; + + case SZEXP_VAR_W: + case SZEXP_VAR_H: { + struct bstr name = expr[i].val.varname; + struct img_tex var_tex; + + // HOOKED is a special case + if (bstr_equals0(name, "HOOKED")) { + var_tex = tex; + goto found_tex; + } + + for (int o = 0; o < p->saved_tex_num; o++) { + if (bstr_equals0(name, p->saved_tex[o].name)) { + var_tex = p->saved_tex[o].tex; + goto found_tex; + } + } + + char *errname = bstrto0(NULL, name); + MP_WARN(p, "Texture %s not found in RPN expression!\n", errname); + talloc_free(errname); + return 1.0; + +found_tex: + stack[idx++] = (expr[i].tag == SZEXP_VAR_W) ? var_tex.w : var_tex.h; + continue; + } + } + } + +done: + // Return the single stack element + if (idx != 1) { + MP_WARN(p, "Malformed stack after RPN expression!\n"); + return 1.0; + } + + return stack[0]; +} + static void user_hook(struct gl_video *p, struct img_tex tex, struct gl_transform *trans, void *priv) { @@ -1628,7 +1711,11 @@ static void user_hook(struct gl_video *p, struct img_tex tex, GLSLF("// custom hook\n"); GLSLF("color = hook();\n"); - *trans = shader->transform; + float w = eval_szexpr(p, tex, shader->width); + float h = eval_szexpr(p, tex, shader->height); + + *trans = (struct gl_transform){{{w / tex.w, 0}, {0, h / tex.h}}}; + gl_transform_trans(shader->offset, trans); } static void user_hook_free(struct tex_hook *hook) |