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author | wm4 <wm4@nowhere> | 2014-12-09 22:28:16 +0100 |
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committer | wm4 <wm4@nowhere> | 2014-12-09 22:28:16 +0100 |
commit | 56882eaee4211ba158e82ecbd3da6c760dcc945e (patch) | |
tree | 274642c2ba5bd92b3952c543f3a98dca4203b9bb /video/out/win_state.h | |
parent | 5f0a2b5908523ff3e792cab2f59901cb761332df (diff) | |
download | mpv-56882eaee4211ba158e82ecbd3da6c760dcc945e.tar.bz2 mpv-56882eaee4211ba158e82ecbd3da6c760dcc945e.tar.xz |
vo_opengl: don't crash if framebuffers are not available
In theory, vo_opengl supports operation without framebuffers. But this
has been broken for a while now (commit cc00b3ff is a contender). It
crashed because it unconditionally called gl->BindFramebuffer() (which
is NULL if framebuffers are missing).
Since this function is actually only called to set the default
framebuffer, the simplest way to deal with this is to provide a dummy
function, insteas of uglifying the code with additional if branches.
Diffstat (limited to 'video/out/win_state.h')
0 files changed, 0 insertions, 0 deletions