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authorwm4 <wm4@nowhere>2013-07-01 23:54:59 +0200
committerwm4 <wm4@nowhere>2013-07-02 12:19:16 +0200
commitc4766dc3c6233d3353b79fbd226202e7b8e3fc46 (patch)
treeed8f8b06e53d5130c3a290ac0eadf873eaf0a7ec /video/out/wayland_common.c
parent2f8dcac28b64cecd537ab1fad366b2c2052c2ead (diff)
downloadmpv-c4766dc3c6233d3353b79fbd226202e7b8e3fc46.tar.bz2
mpv-c4766dc3c6233d3353b79fbd226202e7b8e3fc46.tar.xz
input: require VOs to send key up events, redo input key lookup
Making key up events implicit was sort-of a nice idea, but it's too tricky and unreliable and makes the key lookup code (interpret_keys()) hard to reason about. See e.g. previous commit for subtle bugs and issues this caused. Make key-up events explicit instead. Add key up events to all VOs. Any time MP_KEY_STATE_DOWN is used, the matching key up event must use MP_KEY_STATE_UP. Rewrite the key lookup code. It should be simpler and more robust now. (Even though the LOC increases, because the new code is less "compact".)
Diffstat (limited to 'video/out/wayland_common.c')
-rw-r--r--video/out/wayland_common.c7
1 files changed, 4 insertions, 3 deletions
diff --git a/video/out/wayland_common.c b/video/out/wayland_common.c
index a627100477..f3d18efc1d 100644
--- a/video/out/wayland_common.c
+++ b/video/out/wayland_common.c
@@ -278,7 +278,7 @@ static void keyboard_handle_key(void *data,
if (state == WL_KEYBOARD_KEY_STATE_PRESSED)
mplayer_put_key(wl->vo->key_fifo, mpkey | MP_KEY_STATE_DOWN);
else
- mplayer_put_key(wl->vo->key_fifo, mpkey);
+ mplayer_put_key(wl->vo->key_fifo, mpkey | MP_KEY_STATE_UP);
}
}
@@ -320,7 +320,7 @@ static void pointer_handle_enter(void *data,
/* Release the left button on pointer enter again
* because after moving the shell surface no release event is sent */
- mplayer_put_key(wl->vo->key_fifo, MP_MOUSE_BTN0);
+ mplayer_put_key(wl->vo->key_fifo, MP_MOUSE_BTN0 | MP_KEY_STATE_UP);
show_cursor(wl);
}
@@ -355,7 +355,8 @@ static void pointer_handle_button(void *data,
struct vo_wayland_state *wl = data;
mplayer_put_key(wl->vo->key_fifo, MP_MOUSE_BTN0 + (button - BTN_LEFT) |
- ((state == WL_POINTER_BUTTON_STATE_PRESSED) ? MP_KEY_STATE_DOWN : 0));
+ ((state == WL_POINTER_BUTTON_STATE_PRESSED)
+ ? MP_KEY_STATE_DOWN : MP_KEY_STATE_UP));
if ((button == BTN_LEFT) && (state == WL_POINTER_BUTTON_STATE_PRESSED))
wl_shell_surface_move(wl->window->shell_surface, wl->input->seat, serial);