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author | Niklas Haas <git@haasn.xyz> | 2017-08-27 13:40:59 +0200 |
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committer | Niklas Haas <git@haasn.xyz> | 2017-09-04 13:53:14 +0200 |
commit | 62f0677614ead1b094ac97b3ea1756541dcda03c (patch) | |
tree | d0a50dd78a7524c776f4d1a734e6f0e0251b2cdd /video/out/wayland_common.c | |
parent | 8cf5799ab1e1cb2de22636eadf3119a319161aec (diff) | |
download | mpv-62f0677614ead1b094ac97b3ea1756541dcda03c.tar.bz2 mpv-62f0677614ead1b094ac97b3ea1756541dcda03c.tar.xz |
vo_opengl: use rgba16 for 3DLUTs instead of rgb16
Vulkan compat. rgb16 doesn't exist on hardware anyway, might as well
just generate the 3DLUT against rgba16 as well. We've decided this is
the simplest way to do vulkan compatibility: just make sure we never
actually need 3-component textures.
Diffstat (limited to 'video/out/wayland_common.c')
0 files changed, 0 insertions, 0 deletions