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authorDudemanguy <random342@airmail.cc>2020-10-01 11:00:58 -0500
committerDudemanguy <random342@airmail.cc>2020-10-01 11:12:22 -0500
commit34b8adc4562f38374d8eb981b002f268dc5640d4 (patch)
treee2bf777aa9dd629e526a2bd0819a4a208f8b8541 /video/out/vo_wlshm.c
parentdcec6d9556c6cfca11b865442174479096f55111 (diff)
downloadmpv-34b8adc4562f38374d8eb981b002f268dc5640d4.tar.bz2
mpv-34b8adc4562f38374d8eb981b002f268dc5640d4.tar.xz
wayland: set an opaque region
Apparently a part of the wayland spec. A compositor may use a surface that has set part of itself as opaque for various optimizations. For mpv, we simply set the entire surface as opaque as long as the user has not set alpha=yes (note: alpha is technically broken in the wayland EGL backend at the time of this commit but oh well). wlshm is always opaque. Fixes #8125.
Diffstat (limited to 'video/out/vo_wlshm.c')
-rw-r--r--video/out/vo_wlshm.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/video/out/vo_wlshm.c b/video/out/vo_wlshm.c
index 3b328faee6..43a1318c8d 100644
--- a/video/out/vo_wlshm.c
+++ b/video/out/vo_wlshm.c
@@ -201,6 +201,11 @@ static int resize(struct vo *vo)
const int32_t height = wl->scaling * mp_rect_h(wl->geometry);
struct buffer *buf;
+ struct wl_region *region = wl_compositor_create_region(wl->compositor);
+ wl_region_add(region, 0, 0, width, height);
+ wl_surface_set_opaque_region(wl->surface, region);
+ wl_region_destroy(region);
+
vo->want_redraw = true;
vo->dwidth = width;
vo->dheight = height;