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author | wm4 <wm4@nowhere> | 2013-03-01 11:16:01 +0100 |
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committer | wm4 <wm4@nowhere> | 2013-03-01 11:16:01 +0100 |
commit | d511ef79a09fa9e42479e66f4837daaa68b7255b (patch) | |
tree | 9df1d56baf902583387317af3070152c6de40f0c /video/out/vo_vdpau.c | |
parent | 6b3d510165201e5600e9ec25c37f33541c03f58a (diff) | |
download | mpv-d511ef79a09fa9e42479e66f4837daaa68b7255b.tar.bz2 mpv-d511ef79a09fa9e42479e66f4837daaa68b7255b.tar.xz |
core: simplify OSD capability handling, remove VFCAP_OSD
VFCAP_OSD was used to determine at runtime whether the VO supports OSD
rendering. This was mostly unused. vo_direct3d had an option to disable
OSD (was supposed to allow to force auto-insertion of vf_ass, but we
removed that anyway). vo_opengl_old could disable OSD rendering when a
very old OpenGL version was detected, and had an option to explicitly
disable it as well.
Remove VFCAP_OSD from everything (and some associated logic). Now the
vo_driver.draw_osd callback can be set to NULL to indicate missing OSD
support (important so that vo_null etc. don't single-step on OSD
redraw), and if OSD support depends on runtime support, the VO's
draw_osd should just do nothing if OSD is not available.
Also, do not access vo->want_redraw directly. Change the want_redraw
reset logic for this purpose, too. (Probably unneeded, vo_flip_page
resets it already.)
Diffstat (limited to 'video/out/vo_vdpau.c')
-rw-r--r-- | video/out/vo_vdpau.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/video/out/vo_vdpau.c b/video/out/vo_vdpau.c index 9890db13ea..e46e4639b6 100644 --- a/video/out/vo_vdpau.c +++ b/video/out/vo_vdpau.c @@ -1380,7 +1380,7 @@ static struct mp_image *get_decoder_surface(struct vo *vo) static int query_format(struct vo *vo, uint32_t format) { int default_flags = VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW - | VFCAP_OSD | VFCAP_FLIP; + | VFCAP_FLIP; switch (format) { case IMGFMT_420P: case IMGFMT_NV12: |