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author | wm4 <wm4@nowhere> | 2015-11-10 14:36:23 +0100 |
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committer | wm4 <wm4@nowhere> | 2015-11-10 14:36:23 +0100 |
commit | 4682b0147e66f2e9b573510ae21f701a851d355a (patch) | |
tree | ad0da501ce9b519a8bcb966928e5750f63a8af5a /video/out/vo_opengl.c | |
parent | 479eb93d9eca84e696f08844ed92b369ab0e9c23 (diff) | |
download | mpv-4682b0147e66f2e9b573510ae21f701a851d355a.tar.bz2 mpv-4682b0147e66f2e9b573510ae21f701a851d355a.tar.xz |
vo_opengl: move the glFlush() call to the renderer
Diffstat (limited to 'video/out/vo_opengl.c')
-rw-r--r-- | video/out/vo_opengl.c | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/video/out/vo_opengl.c b/video/out/vo_opengl.c index ccd52cde69..23a22a3f7e 100644 --- a/video/out/vo_opengl.c +++ b/video/out/vo_opengl.c @@ -136,11 +136,6 @@ static void draw_frame(struct vo *vo, struct vo_frame *frame) gl_video_render_frame(p->renderer, frame, 0); - // The playloop calls this last before waiting some time until it decides - // to call flip_page(). Tell OpenGL to start execution of the GPU commands - // while we sleep (this happens asynchronously). - gl->Flush(); - if (p->use_glFinish) gl->Finish(); } |