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author | wm4 <wm4@nowhere> | 2015-02-04 23:37:38 +0100 |
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committer | wm4 <wm4@nowhere> | 2015-02-04 23:37:38 +0100 |
commit | 23fd114299591b7a5d358627e0540a9c44bd5991 (patch) | |
tree | 212ffaf25f5b62fdcd17c6fd3d619a3ab7ca3da4 /video/out/vo_opengl.c | |
parent | 9248f75853f8b316d0aca1cb3960e53df12b1331 (diff) | |
download | mpv-23fd114299591b7a5d358627e0540a9c44bd5991.tar.bz2 mpv-23fd114299591b7a5d358627e0540a9c44bd5991.tar.xz |
vo_opengl: redraw when pausing while showing an interpolated frame
If smoothmotion is enabled, and the screen shows an interpolated frame
the moment you pause, redraw a non-interpolated frame.
Diffstat (limited to 'video/out/vo_opengl.c')
-rw-r--r-- | video/out/vo_opengl.c | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/video/out/vo_opengl.c b/video/out/vo_opengl.c index 99c25182b9..a9435eeac2 100644 --- a/video/out/vo_opengl.c +++ b/video/out/vo_opengl.c @@ -375,6 +375,12 @@ static int control(struct vo *vo, uint32_t request, void *data) gl_video_reset(p->renderer); mpgl_unlock(p->glctx); return true; + case VOCTRL_PAUSE: + mpgl_lock(p->glctx); + if (gl_video_showing_interpolated_frame(p->renderer)) + vo->want_redraw = true; + mpgl_unlock(p->glctx); + return true; } mpgl_lock(p->glctx); |