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author | wm4 <wm4@nowhere> | 2013-03-02 15:10:59 +0100 |
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committer | wm4 <wm4@nowhere> | 2013-03-03 14:19:57 +0100 |
commit | 152a2024cf271377005897974a2b0dc58a4dffa5 (patch) | |
tree | 5d04ccdef80eb4e4e19a168a1bfe6afb016d8a09 /video/out/vo_opengl.c | |
parent | 0c07e82136133aef14a5caf6f11da0c1a6dc72fb (diff) | |
download | mpv-152a2024cf271377005897974a2b0dc58a4dffa5.tar.bz2 mpv-152a2024cf271377005897974a2b0dc58a4dffa5.tar.xz |
video/out: remove VO_EVENT_REINIT
It was once used for vo_sdl (the old one based on SDL 1.2), since SDL
apparently lost the GL state when switching to fullscreen. The new
vo_sdl (using SDL 1.3) doesn't use or need this. It's dead code, so
get rid of it.
Diffstat (limited to 'video/out/vo_opengl.c')
-rw-r--r-- | video/out/vo_opengl.c | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/video/out/vo_opengl.c b/video/out/vo_opengl.c index aa3c3cea0a..baaad18381 100644 --- a/video/out/vo_opengl.c +++ b/video/out/vo_opengl.c @@ -1672,12 +1672,6 @@ static void check_events(struct vo *vo) struct gl_priv *p = vo->priv; int e = p->glctx->check_events(vo); - if (e & VO_EVENT_REINIT) { - uninit_gl(p); - init_gl(p); - init_video(p); - resize(p); - } if (e & VO_EVENT_RESIZE) resize(p); if (e & VO_EVENT_EXPOSE) |