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author | wm4 <wm4@nowhere> | 2014-12-09 17:46:35 +0100 |
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committer | wm4 <wm4@nowhere> | 2014-12-09 17:59:04 +0100 |
commit | d38bc531cc7ce9c90b74145e2be2e24cb48e501a (patch) | |
tree | 0c53c6e9199794c5c5f3e1509abae1750a77759e /video/out/vo.h | |
parent | 349d19dda9f7fe486c9521c04023528c7aa71998 (diff) | |
download | mpv-d38bc531cc7ce9c90b74145e2be2e24cb48e501a.tar.bz2 mpv-d38bc531cc7ce9c90b74145e2be2e24cb48e501a.tar.xz |
vo: include normal render-ahead time in flip_queue_offset
A small refactor; shouldn't change any behavior.
Do this so immediate display can be achieved.
Diffstat (limited to 'video/out/vo.h')
-rw-r--r-- | video/out/vo.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/video/out/vo.h b/video/out/vo.h index a083437397..f54e2c1a55 100644 --- a/video/out/vo.h +++ b/video/out/vo.h @@ -158,6 +158,8 @@ struct voctrl_screenshot_args { // VO does framedrop itself (vo_vdpau). Untimed/encoding VOs never drop. #define VO_CAP_FRAMEDROP 2 +#define VO_DEFAULT_FLIP_QUEUE_OFFSET ((uint64_t)(0.050 * 1e6)) + struct vo; struct osd_state; struct mp_image; |