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author | wm4 <wm4@nowhere> | 2013-03-14 15:50:19 +0100 |
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committer | wm4 <wm4@nowhere> | 2013-03-17 19:07:29 +0100 |
commit | 5b6da6e286d96d48ce79bbb08dfba3fcc6684eb9 (patch) | |
tree | b7c907d94e28867df41fbecbd7c8b96e67842914 /video/out/vo.h | |
parent | b424dacbe5cfef3cdd72e446672ee417a8cb6fe7 (diff) | |
download | mpv-5b6da6e286d96d48ce79bbb08dfba3fcc6684eb9.tar.bz2 mpv-5b6da6e286d96d48ce79bbb08dfba3fcc6684eb9.tar.xz |
vo_corevideo: use generic aspect ratio code
The rescaling is rather silly. vo_get_src_dst_rects() doesn't return an
uncropped image, so the texture coordinates have to be recalculated,
which looks more complicated, but is actually what the other OpenGL VOs
also do.
Tested and fixed by Stefano Pigozzi.
Diffstat (limited to 'video/out/vo.h')
0 files changed, 0 insertions, 0 deletions