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author | wm4 <wm4@nowhere> | 2014-12-09 17:47:02 +0100 |
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committer | wm4 <wm4@nowhere> | 2014-12-09 17:59:04 +0100 |
commit | fb855b86593ad2a9db71cce3aa652ace93af38b5 (patch) | |
tree | ffca8eb74c8cf58dc5e97e0fac2c519b958b7cf7 /video/out/vo.c | |
parent | d38bc531cc7ce9c90b74145e2be2e24cb48e501a (diff) | |
download | mpv-fb855b86593ad2a9db71cce3aa652ace93af38b5.tar.bz2 mpv-fb855b86593ad2a9db71cce3aa652ace93af38b5.tar.xz |
client API: expose OpenGL renderer
This adds API to libmpv that lets host applications use the mpv opengl
renderer. This is a more flexible (and possibly more portable) option to
foreign window embedding (via --wid).
This assumes that methods like context sharing and multithreaded OpenGL
rendering are infeasible, and that a way is needed to integrate it with
an application that uses a single thread to render everything.
Add an example that does this with QtQuick/qml. The example is
relatively lazy, but still shows how relatively simple the integration
is. The FBO indirection could probably be avoided, but would require
more work (and would probably lead to worse QtQuick integration, because
it would have to ignore transformations like rotation).
Because this makes mpv directly use the host application's OpenGL
context, there is no platform specific code involved in mpv, except
for hw decoding interop.
main.qml is derived from some Qt example.
The following things are still missing:
- a way to do better video timing
- expose GL renderer options, allow changing them at runtime
- support for color equalizer controls
- support for screenshots
Diffstat (limited to 'video/out/vo.c')
-rw-r--r-- | video/out/vo.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/video/out/vo.c b/video/out/vo.c index 518841007f..710f2f28ce 100644 --- a/video/out/vo.c +++ b/video/out/vo.c @@ -55,6 +55,7 @@ extern const struct vo_driver video_out_xv; extern const struct vo_driver video_out_opengl; extern const struct vo_driver video_out_opengl_hq; extern const struct vo_driver video_out_opengl_old; +extern const struct vo_driver video_out_opengl_cb; extern const struct vo_driver video_out_null; extern const struct vo_driver video_out_image; extern const struct vo_driver video_out_lavc; @@ -103,6 +104,7 @@ const struct vo_driver *const video_out_drivers[] = #endif #if HAVE_GL &video_out_opengl_hq, + &video_out_opengl_cb, #endif #if HAVE_WAYLAND &video_out_wayland, |