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authorwm4 <wm4@nowhere>2013-01-27 07:21:10 +0100
committerwm4 <wm4@nowhere>2013-01-27 13:30:54 +0100
commit0535a14505c367693fe729a3f1348c4ffd516af3 (patch)
treecd22dd3c63e5f302107ff038b5998930138d4dc9 /video/out/osx_common.h
parente4943165c1f1365a5c2d7b0d6924a8f65454ce20 (diff)
downloadmpv-0535a14505c367693fe729a3f1348c4ffd516af3.tar.bz2
mpv-0535a14505c367693fe729a3f1348c4ffd516af3.tar.xz
x11: reduce VO mode switching code duplication
Some parts for initiating mode switches were duplicated in every VO supporting X11 (except vo_opengl/gl_common, which didn't support mode switching). Move this to x11_common.c. Note that this might be slightly risky: is it really guaranteed that no VO needed to do "special" setup that depends on X parameters changing after a mode switch, such as bit depth, visuals etc.? From what I can see, this shouldn't be the case (X probably can't even change depth on the fly). Even if this should be a one-way road, VM switching is in general very useless, and its implementation buggy, so it can just be removed should unfixable problems arise.
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