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author | wm4 <wm4@nowhere> | 2016-05-11 14:37:03 +0200 |
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committer | wm4 <wm4@nowhere> | 2016-05-11 15:40:31 +0200 |
commit | fd82e14888ae2fb1a7430e1166a048dc03321d49 (patch) | |
tree | 28ffc9b123bf4dbeb8218181d74d4963836fb0d5 /video/out/opengl | |
parent | fde20d10bcacebf61aff42ab1f48ac72023a2aa5 (diff) | |
download | mpv-fd82e14888ae2fb1a7430e1166a048dc03321d49.tar.bz2 mpv-fd82e14888ae2fb1a7430e1166a048dc03321d49.tar.xz |
build: merge d3d11va and dxva2 hwaccel checks
We don't have any reason to disable either. Both are loaded dynamically
at runtime anyway. There is also no reason why dxva2 would disappear
from libavcodec any time soon.
Diffstat (limited to 'video/out/opengl')
-rw-r--r-- | video/out/opengl/hwdec.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/video/out/opengl/hwdec.c b/video/out/opengl/hwdec.c index fee4a16059..1f654fc1ec 100644 --- a/video/out/opengl/hwdec.c +++ b/video/out/opengl/hwdec.c @@ -46,7 +46,7 @@ static const struct gl_hwdec_driver *const mpgl_hwdec_drivers[] = { #if HAVE_VIDEOTOOLBOX_GL &gl_hwdec_videotoolbox, #endif -#if HAVE_DXVA2_HWACCEL +#if HAVE_D3D_HWACCEL #if HAVE_EGL_ANGLE &gl_hwdec_d3d11egl, &gl_hwdec_dxva2egl, |