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author | wm4 <wm4@nowhere> | 2015-09-23 22:21:59 +0200 |
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committer | wm4 <wm4@nowhere> | 2015-09-23 22:21:59 +0200 |
commit | c17ff1703a85679e3129b3755318fe926d85d9a6 (patch) | |
tree | 573540aaa4311612298e2f92429d08099912f47b /video/out/opengl/video_shaders.c | |
parent | 65ad85790a0adf346066c002574bd9bc6af48066 (diff) | |
download | mpv-c17ff1703a85679e3129b3755318fe926d85d9a6.tar.bz2 mpv-c17ff1703a85679e3129b3755318fe926d85d9a6.tar.xz |
vo_opengl: move deband_opts declaration to where it's used
At least one thing the current option code can do right.
Diffstat (limited to 'video/out/opengl/video_shaders.c')
-rw-r--r-- | video/out/opengl/video_shaders.c | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/video/out/opengl/video_shaders.c b/video/out/opengl/video_shaders.c index 16ea2784cf..2ea57b781d 100644 --- a/video/out/opengl/video_shaders.c +++ b/video/out/opengl/video_shaders.c @@ -356,6 +356,14 @@ static void prng_init(struct gl_shader_cache *sc, AVLFG *lfg) gl_sc_uniform_f(sc, "random", (double)av_lfg_get(lfg) / UINT32_MAX); } +struct deband_opts { + int enabled; + int iterations; + float threshold; + float range; + float grain; +}; + const struct deband_opts deband_opts_def = { .iterations = 4, .threshold = 64.0, |