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author | Bin Jin <bjin@ctrl-d.org> | 2017-07-24 19:15:15 +0000 |
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committer | Bin Jin <bjin@ctrl-d.org> | 2017-07-25 04:07:26 +0800 |
commit | 13ef6bcf6fe129614299bb40daa1427a213ed949 (patch) | |
tree | 0a18b93c9d60a69f093f154faab5030d512700ee /video/out/opengl/video_shaders.c | |
parent | dbef5b737e2f994f02923c8214cba368b663a655 (diff) | |
download | mpv-13ef6bcf6fe129614299bb40daa1427a213ed949.tar.bz2 mpv-13ef6bcf6fe129614299bb40daa1427a213ed949.tar.xz |
vo_opengl: enable compute shader for mesa
Mesa 17.1 supports compute shader but not full specs of OpenGL 4.3.
Change the code to detect OpenGL extension "GL_ARB_compute_shader"
rather than OpenGL version 4.3.
HDR peak detection requires SSBO, and polar scaler requires 2D array
extension. Add these extensions as requirement as well.
Diffstat (limited to 'video/out/opengl/video_shaders.c')
-rw-r--r-- | video/out/opengl/video_shaders.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/video/out/opengl/video_shaders.c b/video/out/opengl/video_shaders.c index fe6e944168..854c829f1d 100644 --- a/video/out/opengl/video_shaders.c +++ b/video/out/opengl/video_shaders.c @@ -241,6 +241,7 @@ void pass_compute_polar(struct gl_shader_cache *sc, struct scaler *scaler, gl_sc_uniform_tex(sc, "lut", scaler->gl_target, scaler->gl_lut); // Load all relevant texels into shmem + gl_sc_enable_extension(sc, "GL_ARB_arrays_of_arrays"); for (int c = 0; c < components; c++) GLSLHF("shared float in%d[%d][%d];\n", c, ih, iw); |