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author | wm4 <wm4@nowhere> | 2016-01-27 21:07:17 +0100 |
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committer | wm4 <wm4@nowhere> | 2016-01-27 21:07:17 +0100 |
commit | 34bead485987b416685e73ca918610fff75d618d (patch) | |
tree | a83b162051ee7c4cbd6cb8ea58ec2e4f3d6aa999 /video/out/opengl/video.h | |
parent | 7b6e3772ab7a39fc81e7524540e69eb30c4da7ac (diff) | |
download | mpv-34bead485987b416685e73ca918610fff75d618d.tar.bz2 mpv-34bead485987b416685e73ca918610fff75d618d.tar.xz |
vo_opengl: replace tscale-interpolates-only with interpolation-threshold
The previous approach was too naive, and can e.g. ruin playback if
scheduling switches e.g. between 1 and 2 vsync per frame.
Diffstat (limited to 'video/out/opengl/video.h')
-rw-r--r-- | video/out/opengl/video.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/video/out/opengl/video.h b/video/out/opengl/video.h index ea6981705c..a1918bef39 100644 --- a/video/out/opengl/video.h +++ b/video/out/opengl/video.h @@ -83,7 +83,6 @@ struct gl_video_opts { float sigmoid_center; float sigmoid_slope; int scaler_resizes_only; - int tscale_interpolates_only; int pbo; int dither_depth; int dither_algo; @@ -95,6 +94,7 @@ struct gl_video_opts { int use_rectangle; struct m_color background; int interpolation; + float interpolation_threshold; int blend_subs; char *scale_shader; char **pre_shaders; |