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authorwm4 <wm4@nowhere>2015-10-30 12:48:49 +0100
committerwm4 <wm4@nowhere>2015-10-30 12:49:12 +0100
commit67aab3a9f674b392159495094dcd40f7e69ee9b4 (patch)
tree9708112850f1f927145c9bb36ddc8df31d55c80e /video/out/opengl/video.c
parent8eb7cb28f9731985f7852c67b38bebea9d392db1 (diff)
downloadmpv-67aab3a9f674b392159495094dcd40f7e69ee9b4.tar.bz2
mpv-67aab3a9f674b392159495094dcd40f7e69ee9b4.tar.xz
vo_opengl: do not attempt to cache frames in FBO in dumb-mode
There were occasional shader compilation and rendering failures if FBOs were unavailable. This is caused by the FBO caching code getting active, even though FBOs are unavailable (i.e. dumb-mode). Boken by commit 97fc4f. Fixes #2432.
Diffstat (limited to 'video/out/opengl/video.c')
-rw-r--r--video/out/opengl/video.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/video/out/opengl/video.c b/video/out/opengl/video.c
index 47aaba1c1c..60d987a31b 100644
--- a/video/out/opengl/video.c
+++ b/video/out/opengl/video.c
@@ -1926,7 +1926,7 @@ void gl_video_render_frame(struct gl_video *p, struct vo_frame *frame, int fbo)
gl_video_upload_image(p, frame->current);
pass_render_frame(p);
- if (frame->num_vsyncs == 1) {
+ if (frame->num_vsyncs == 1 || p->opts.dumb_mode) {
// Disable output_fbo_valid to signal that this frame
// does not require any redraws from the FBO.
pass_draw_to_screen(p, fbo);