summaryrefslogtreecommitdiffstats
path: root/video/out/opengl/video.c
diff options
context:
space:
mode:
authorNiklas Haas <git@haasn.xyz>2017-08-20 04:27:42 +0200
committerNiklas Haas <git@haasn.xyz>2017-09-04 13:53:23 +0200
commit5771f7abf48282fe847137845f17eec5a5af245f (patch)
treea26d750e8ba19edfe61e12986e2ffce3110a3f44 /video/out/opengl/video.c
parent62f0677614ead1b094ac97b3ea1756541dcda03c (diff)
downloadmpv-5771f7abf48282fe847137845f17eec5a5af245f.tar.bz2
mpv-5771f7abf48282fe847137845f17eec5a5af245f.tar.xz
vo_opengl: add support for vulkan GLSL dialect
Redefining texture1D / texture3D seems to be illegal, they are already built-in macros or something. So just use tex1D and tex3D instead. Additionally, GL_KHR_vulkan_glsl requires using explicit vertex locations and bindings, so make some changes to facilitate this. (It also requires explicitly setting location=0 for the color attachment output)
Diffstat (limited to 'video/out/opengl/video.c')
-rw-r--r--video/out/opengl/video.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/video/out/opengl/video.c b/video/out/opengl/video.c
index 1378872838..8d90c2bcaa 100644
--- a/video/out/opengl/video.c
+++ b/video/out/opengl/video.c
@@ -2467,7 +2467,7 @@ static void pass_colormanage(struct gl_video *p, struct mp_colorspace src, bool
GLSL(vec3 cpos;)
for (int i = 0; i < 3; i++)
GLSLF("cpos[%d] = LUT_POS(color[%d], %d.0);\n", i, i, p->lut_3d_size[i]);
- GLSL(color.rgb = texture3D(lut_3d, cpos).rgb;)
+ GLSL(color.rgb = tex3D(lut_3d, cpos).rgb;)
}
}