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authorwm4 <wm4@nowhere>2016-09-14 18:51:32 +0200
committerwm4 <wm4@nowhere>2016-09-14 18:51:32 +0200
commitffbc85cde94da81c9ba1db64451ec11400f98497 (patch)
tree5596a33204ff55fd3f8445340dd465b5d277750e /video/out/opengl/utils.h
parent8f1a889f75fb9ac385de12ff79b97b1e53cf304c (diff)
downloadmpv-ffbc85cde94da81c9ba1db64451ec11400f98497.tar.bz2
mpv-ffbc85cde94da81c9ba1db64451ec11400f98497.tar.xz
vo_opengl: remove a redundant glActiveTexture() call
This bound video textures to individual texture units - this is how it used to work long ago, but now is pointless, and maybe even dangerous.
Diffstat (limited to 'video/out/opengl/utils.h')
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