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author | wm4 <wm4@nowhere> | 2016-09-14 18:51:32 +0200 |
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committer | wm4 <wm4@nowhere> | 2016-09-14 18:51:32 +0200 |
commit | ffbc85cde94da81c9ba1db64451ec11400f98497 (patch) | |
tree | 5596a33204ff55fd3f8445340dd465b5d277750e /video/out/opengl/utils.h | |
parent | 8f1a889f75fb9ac385de12ff79b97b1e53cf304c (diff) | |
download | mpv-ffbc85cde94da81c9ba1db64451ec11400f98497.tar.bz2 mpv-ffbc85cde94da81c9ba1db64451ec11400f98497.tar.xz |
vo_opengl: remove a redundant glActiveTexture() call
This bound video textures to individual texture units - this is how it
used to work long ago, but now is pointless, and maybe even dangerous.
Diffstat (limited to 'video/out/opengl/utils.h')
0 files changed, 0 insertions, 0 deletions