diff options
author | Niklas Haas <git@haasn.xyz> | 2017-07-25 06:31:34 +0200 |
---|---|---|
committer | Niklas Haas <git@haasn.xyz> | 2017-07-25 06:32:29 +0200 |
commit | 62de84cbe3b060792a7d19cf747a8ba5a697e894 (patch) | |
tree | 0d385ad7e84df2d5f2dce7294421095961d1ee87 /video/out/opengl/utils.h | |
parent | d099e037efa2ceaff96c775f5c6f8d1e74650b76 (diff) | |
download | mpv-62de84cbe3b060792a7d19cf747a8ba5a697e894.tar.bz2 mpv-62de84cbe3b060792a7d19cf747a8ba5a697e894.tar.xz |
vo_opengl: kill off FBOTEX_COMPUTE again
The textures not having an FBO actually caused regressions when trying
to render the subtitles on top of this texture (--blend-subtitles),
which still relied on an FBO.
So just kill off the logic entirely. Why worry about a single FBO wasted
when we're allocating like 10 anyway.
Fixes #4657.
Diffstat (limited to 'video/out/opengl/utils.h')
-rw-r--r-- | video/out/opengl/utils.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/video/out/opengl/utils.h b/video/out/opengl/utils.h index f2c405fa9a..d91907fe9f 100644 --- a/video/out/opengl/utils.h +++ b/video/out/opengl/utils.h @@ -66,7 +66,6 @@ bool fbotex_change(struct fbotex *fbo, GL *gl, struct mp_log *log, int w, int h, #define FBOTEX_FUZZY_W 1 #define FBOTEX_FUZZY_H 2 #define FBOTEX_FUZZY (FBOTEX_FUZZY_W | FBOTEX_FUZZY_H) -#define FBOTEX_COMPUTE 4 void fbotex_set_filter(struct fbotex *fbo, GLenum gl_filter); void fbotex_invalidate(struct fbotex *fbo); |