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author | wm4 <wm4@nowhere> | 2017-08-07 19:18:58 +0200 |
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committer | wm4 <wm4@nowhere> | 2017-08-07 19:18:58 +0200 |
commit | d45fbecbb5d8ba2c782cc419fa386f78b9473d82 (patch) | |
tree | c0549d6507f426bfa7d5f092a1fd7a56b7b95527 /video/out/opengl/ra.h | |
parent | 47ea771b7a29b04e35276d38733f72970b4dd448 (diff) | |
download | mpv-d45fbecbb5d8ba2c782cc419fa386f78b9473d82.tar.bz2 mpv-d45fbecbb5d8ba2c782cc419fa386f78b9473d82.tar.xz |
vo_opengl: add another ra_format field to exclude insane formats
Generic description of pixel formats is hard. In this case, the Apple
special format for packed YUV could have been interpreted as a RGB
format with funny packing.
Diffstat (limited to 'video/out/opengl/ra.h')
-rw-r--r-- | video/out/opengl/ra.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/video/out/opengl/ra.h b/video/out/opengl/ra.h index a6c2461d89..47fa465d99 100644 --- a/video/out/opengl/ra.h +++ b/video/out/opengl/ra.h @@ -60,6 +60,8 @@ struct ra_format { const char *name; // symbolic name for user interaction/debugging void *priv; enum ra_ctype ctype; // data type of each component + bool ordered; // components are sequential in memory, and returned + // by the shader in memory order int num_components; // component count, 0 if not applicable, max. 4 int component_size[4]; // in bits, all entries 0 if not applicable int component_depth[4]; // bits in use for each component, 0 if not applicable |