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author | Bin Jin <bjin1990@gmail.com> | 2015-12-02 06:35:18 +0000 |
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committer | wm4 <wm4@nowhere> | 2015-12-02 12:32:17 +0100 |
commit | 9cb764607189b1a234e031e16509e679d6469642 (patch) | |
tree | a30bc8b335efb883d0b565f005da080525fb7892 /video/out/opengl/nnedi3.c | |
parent | 42a0f4d87b601e1a3c797c31043d3ca777881974 (diff) | |
download | mpv-9cb764607189b1a234e031e16509e679d6469642.tar.bz2 mpv-9cb764607189b1a234e031e16509e679d6469642.tar.xz |
vo_opengl: add credits to NNEDI3 shader
Add credits to several existing implementation of NNEDI3 shader.
Diffstat (limited to 'video/out/opengl/nnedi3.c')
-rw-r--r-- | video/out/opengl/nnedi3.c | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/video/out/opengl/nnedi3.c b/video/out/opengl/nnedi3.c index fcb9aa3e01..681aad5813 100644 --- a/video/out/opengl/nnedi3.c +++ b/video/out/opengl/nnedi3.c @@ -30,6 +30,22 @@ #include "video.h" +/* + * NNEDI3, an intra-field deinterlacer + * + * The original filter was authored by Kevin Stone (aka. tritical) and is + * licensed under GPL2 terms: + * http://bengal.missouri.edu/~kes25c/ + * + * A LGPLv3 licensed OpenCL kernel was created by SEt: + * http://forum.doom9.org/showthread.php?t=169766 + * + * A HLSL port further modified by madshi, Shiandow and Zach Saw could be + * found at (also LGPLv3 licensed): + * https://github.com/zachsaw/MPDN_Extensions + * + */ + #define GLSL(x) gl_sc_add(sc, #x "\n"); #define GLSLF(...) gl_sc_addf(sc, __VA_ARGS__) #define GLSLH(x) gl_sc_hadd(sc, #x "\n"); |