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authorwm4 <wm4@nowhere>2015-09-28 21:55:23 +0200
committerwm4 <wm4@nowhere>2015-09-28 22:03:14 +0200
commit1dd7b7bddc694b1c018b74bccaebcc98d9144ee4 (patch)
tree8b8613ab7157e8885f9b093266eabab830cf6dcf /video/out/opengl/hwdec.h
parent15ef9f9ee6e4aa70b07afd9a2fafff34606d0142 (diff)
downloadmpv-1dd7b7bddc694b1c018b74bccaebcc98d9144ee4.tar.bz2
mpv-1dd7b7bddc694b1c018b74bccaebcc98d9144ee4.tar.xz
video: remove VDA support
VideoToolbox is preferred. Now that FFmpeg released 2.8, there's no reason to support VDA anymore. In fact, we had a bug that made VDA not useable with older FFmpeg versions in some newer mpv releases. VideoToolbox is supported even on slightly older OSX versions, and if not, you still can run mpv without hw decoding.
Diffstat (limited to 'video/out/opengl/hwdec.h')
-rw-r--r--video/out/opengl/hwdec.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/video/out/opengl/hwdec.h b/video/out/opengl/hwdec.h
index c48ec8b164..7d6f300db7 100644
--- a/video/out/opengl/hwdec.h
+++ b/video/out/opengl/hwdec.h
@@ -21,7 +21,7 @@ struct gl_hwdec {
// IMGFMT_RGB0 indicates that the video texture is RGB.
int converted_imgfmt;
// Normally this is GL_TEXTURE_2D, but the hwdec driver can set it to
- // GL_TEXTURE_RECTANGLE. This is needed because VDA is shit.
+ // GL_TEXTURE_RECTANGLE. This is needed because VideoToolbox is shit.
GLenum gl_texture_target;
};