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author | wm4 <wm4@nowhere> | 2015-11-09 11:58:38 +0100 |
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committer | wm4 <wm4@nowhere> | 2015-11-09 11:58:38 +0100 |
commit | 11888a927035c37759cddcbbb588c4f8b93296d1 (patch) | |
tree | 2d07c3a6450e22b57609c84e744926c1ec699846 /video/out/opengl/hwdec.h | |
parent | 76e50f6a3d52a75bbee3b32b4f57a0e038cb4909 (diff) | |
download | mpv-11888a927035c37759cddcbbb588c4f8b93296d1.tar.bz2 mpv-11888a927035c37759cddcbbb588c4f8b93296d1.tar.xz |
vo_opengl: never load vaapi GLX interop by default
Causes more harm than it helps. Will eventually be removed.
Also rename the "reject_emulated" field to "probing" - this is more
appropriate now.
Diffstat (limited to 'video/out/opengl/hwdec.h')
-rw-r--r-- | video/out/opengl/hwdec.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/video/out/opengl/hwdec.h b/video/out/opengl/hwdec.h index 7d6f300db7..6f07536f57 100644 --- a/video/out/opengl/hwdec.h +++ b/video/out/opengl/hwdec.h @@ -14,7 +14,7 @@ struct gl_hwdec { // For free use by hwdec driver void *priv; // For working around the vdpau vs. vaapi mess. - bool reject_emulated; + bool probing; // hwdec backends must set this to an IMGFMT_ that has an equivalent // internal representation in gl_video.c as the hardware texture. // It's used to build the rendering chain. For example, setting it to |