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authorwm4 <wm4@nowhere>2015-12-19 13:05:10 +0100
committerwm4 <wm4@nowhere>2015-12-19 14:14:12 +0100
commit4cc1861378c3b1e989b5d92ea49e3d02f5e4a65a (patch)
tree3ae36f802e733d4deae518efc04a0a38e068c3b8 /video/out/opengl/context_wayland.c
parent6154c1d06d38bd236a0adb57556f7d871b75469b (diff)
downloadmpv-4cc1861378c3b1e989b5d92ea49e3d02f5e4a65a.tar.bz2
mpv-4cc1861378c3b1e989b5d92ea49e3d02f5e4a65a.tar.xz
vo_opengl: prefix per-backend source files with context_
Diffstat (limited to 'video/out/opengl/context_wayland.c')
-rw-r--r--video/out/opengl/context_wayland.c237
1 files changed, 237 insertions, 0 deletions
diff --git a/video/out/opengl/context_wayland.c b/video/out/opengl/context_wayland.c
new file mode 100644
index 0000000000..c16444ba15
--- /dev/null
+++ b/video/out/opengl/context_wayland.c
@@ -0,0 +1,237 @@
+/*
+ * This file is part of mpv video player.
+ * Copyright © 2013 Alexander Preisinger <alexander.preisinger@gmail.com>
+ *
+ * mpv is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * mpv is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with mpv. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "video/out/wayland_common.h"
+#include "context.h"
+
+static void egl_resize(struct vo_wayland_state *wl)
+{
+ int32_t x = wl->window.sh_x;
+ int32_t y = wl->window.sh_y;
+ int32_t width = wl->window.sh_width;
+ int32_t height = wl->window.sh_height;
+
+ if (!wl->egl_context.egl_window)
+ return;
+
+ // get the real size of the window
+ // this improves moving the window while resizing it
+ wl_egl_window_get_attached_size(wl->egl_context.egl_window,
+ &wl->window.width,
+ &wl->window.height);
+
+ MP_VERBOSE(wl, "resizing %dx%d -> %dx%d\n", wl->window.width,
+ wl->window.height,
+ width,
+ height);
+
+ if (x != 0)
+ x = wl->window.width - width;
+
+ if (y != 0)
+ y = wl->window.height - height;
+
+ wl_egl_window_resize(wl->egl_context.egl_window, width, height, x, y);
+
+ wl->window.width = width;
+ wl->window.height = height;
+
+ /* set size for mplayer */
+ wl->vo->dwidth = wl->window.width;
+ wl->vo->dheight = wl->window.height;
+
+ wl->vo->want_redraw = true;
+ wl->window.events = 0;
+}
+
+static int egl_create_context(struct vo_wayland_state *wl,
+ MPGLContext *ctx,
+ bool enable_alpha)
+{
+ EGLint major, minor, n;
+
+ GL *gl = ctx->gl;
+ const char *eglstr = "";
+
+ if (!(wl->egl_context.egl.dpy = eglGetDisplay(wl->display.display)))
+ return -1;
+
+ EGLint config_attribs[] = {
+ EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
+ EGL_RED_SIZE, 1,
+ EGL_GREEN_SIZE, 1,
+ EGL_BLUE_SIZE, 1,
+ EGL_ALPHA_SIZE, enable_alpha,
+ EGL_DEPTH_SIZE, 1,
+ EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT,
+ EGL_NONE
+ };
+
+ /* major and minor here returns the supported EGL version (e.g.: 1.4) */
+ if (eglInitialize(wl->egl_context.egl.dpy, &major, &minor) != EGL_TRUE)
+ return -1;
+
+ MP_VERBOSE(wl, "EGL version %d.%d\n", major, minor);
+
+ EGLint context_attribs[] = {
+ // aka EGL_CONTEXT_MAJOR_VERSION_KHR
+ EGL_CONTEXT_CLIENT_VERSION, 3,
+ EGL_NONE
+ };
+
+ if (eglBindAPI(EGL_OPENGL_API) != EGL_TRUE)
+ return -1;
+
+ eglChooseConfig(wl->egl_context.egl.dpy, config_attribs,
+ &wl->egl_context.egl.conf, 1, &n);
+
+ wl->egl_context.egl.ctx = eglCreateContext(wl->egl_context.egl.dpy,
+ wl->egl_context.egl.conf,
+ EGL_NO_CONTEXT,
+ context_attribs);
+ if (!wl->egl_context.egl.ctx) {
+ /* fallback to any GL version */
+ MP_WARN(wl, "can't create context for requested OpenGL version: "
+ "fall back to any version available\n");
+ context_attribs[0] = EGL_NONE;
+ wl->egl_context.egl.ctx = eglCreateContext(wl->egl_context.egl.dpy,
+ wl->egl_context.egl.conf,
+ EGL_NO_CONTEXT,
+ context_attribs);
+
+ if (!wl->egl_context.egl.ctx)
+ return -1;
+ }
+
+ eglMakeCurrent(wl->egl_context.egl.dpy, NULL, NULL, wl->egl_context.egl.ctx);
+
+ eglstr = eglQueryString(wl->egl_context.egl.dpy, EGL_EXTENSIONS);
+
+ mpgl_load_functions(gl, (void*(*)(const GLubyte*))eglGetProcAddress, eglstr,
+ wl->log);
+
+ ctx->native_display_type = "wl";
+ ctx->native_display = wl->display.display;
+
+ return 0;
+}
+
+static void egl_create_window(struct vo_wayland_state *wl)
+{
+ wl->egl_context.egl_window = wl_egl_window_create(wl->window.video_surface,
+ wl->window.width,
+ wl->window.height);
+
+ wl->egl_context.egl_surface = eglCreateWindowSurface(wl->egl_context.egl.dpy,
+ wl->egl_context.egl.conf,
+ wl->egl_context.egl_window,
+ NULL);
+
+ eglMakeCurrent(wl->egl_context.egl.dpy,
+ wl->egl_context.egl_surface,
+ wl->egl_context.egl_surface,
+ wl->egl_context.egl.ctx);
+
+ wl_display_dispatch_pending(wl->display.display);
+
+ /**
+ * <http://lists.freedesktop.org/archives/wayland-devel/2013-November/012019.html>
+ *
+ * The main change is that if the swap interval is 0 then Mesa won't install a
+ * frame callback so that eglSwapBuffers can be executed as often as necessary.
+ * Instead it will do a sync request after the swap buffers. It will block for
+ * sync complete event in get_back_bo instead of the frame callback. The
+ * compositor is likely to send a release event while processing the new buffer
+ * attach and this makes sure we will receive that before deciding whether to
+ * allocate a new buffer.
+ */
+
+ eglSwapInterval(wl->egl_context.egl.dpy, 0);
+}
+
+static int waylandgl_reconfig(struct MPGLContext *ctx)
+{
+ struct vo_wayland_state * wl = ctx->vo->wayland;
+
+ if (!vo_wayland_config(ctx->vo))
+ return -1;
+
+ if (!wl->egl_context.egl_window)
+ egl_create_window(wl);
+
+ return 0;
+}
+
+static void waylandgl_uninit(MPGLContext *ctx)
+{
+ struct vo_wayland_state *wl = ctx->vo->wayland;
+
+ if (wl->egl_context.egl.ctx) {
+ eglReleaseThread();
+ wl_egl_window_destroy(wl->egl_context.egl_window);
+ eglDestroySurface(wl->egl_context.egl.dpy, wl->egl_context.egl_surface);
+ eglMakeCurrent(wl->egl_context.egl.dpy, NULL, NULL, EGL_NO_CONTEXT);
+ eglDestroyContext(wl->egl_context.egl.dpy, wl->egl_context.egl.ctx);
+ }
+ eglTerminate(wl->egl_context.egl.dpy);
+ wl->egl_context.egl.ctx = NULL;
+
+ vo_wayland_uninit(ctx->vo);
+}
+
+static void waylandgl_swap_buffers(MPGLContext *ctx)
+{
+ struct vo_wayland_state *wl = ctx->vo->wayland;
+
+ if (!wl->frame.callback)
+ vo_wayland_request_frame(ctx->vo, NULL, NULL);
+
+ if (!vo_wayland_wait_frame(ctx->vo))
+ MP_DBG(wl, "discarding frame callback\n");
+
+ eglSwapBuffers(wl->egl_context.egl.dpy, wl->egl_context.egl_surface);
+}
+
+static int waylandgl_control(MPGLContext *ctx, int *events, int request,
+ void *data)
+{
+ struct vo_wayland_state *wl = ctx->vo->wayland;
+ int r = vo_wayland_control(ctx->vo, events, request, data);
+
+ if (*events & VO_EVENT_RESIZE)
+ egl_resize(wl);
+
+ return r;
+}
+
+static int waylandgl_init(struct MPGLContext *ctx, int flags)
+{
+ if (!vo_wayland_init(ctx->vo))
+ return -1;
+
+ return egl_create_context(ctx->vo->wayland, ctx, !!(flags & VOFLAG_ALPHA));
+}
+
+const struct mpgl_driver mpgl_driver_wayland = {
+ .name = "wayland",
+ .init = waylandgl_init,
+ .reconfig = waylandgl_reconfig,
+ .swap_buffers = waylandgl_swap_buffers,
+ .control = waylandgl_control,
+ .uninit = waylandgl_uninit,
+};