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author | Philip Langdale <philipl@cloudera.com> | 2019-06-13 12:30:18 -0700 |
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committer | sfan5 <sfan5@live.de> | 2019-07-08 00:59:28 +0200 |
commit | e2976e662d9215b5a466b108efc89e19fc718616 (patch) | |
tree | ad5b58e82af5477dfe640e775efad85f2b45de25 /video/out/opengl/context_wayland.c | |
parent | c379950ce08932dec839f18926183c7b05b57d00 (diff) | |
download | mpv-e2976e662d9215b5a466b108efc89e19fc718616.tar.bz2 mpv-e2976e662d9215b5a466b108efc89e19fc718616.tar.xz |
video/out/gpu: Add a `storable` flag to ra_format
While `ra` supports the concept of a texture as a storage
destination, it does not support the concept of a texture format
being usable for a storage texture. This can lead to us attempting
to create a texture from an incompatible format, with undefined
results.
So, let's introduce an explicit format flag for storage and use
it. In `ra_pl` we can simply reflect the `storable` flag. For
GL and D3D, we'll need to write some new code to do the compatibility
checks. I'm not going to do it here because it's not a regression;
we were already implicitly assuming all formats were storable.
Fixes #6657
Diffstat (limited to 'video/out/opengl/context_wayland.c')
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