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author | wm4 <wm4@nowhere> | 2016-03-29 21:56:38 +0200 |
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committer | wm4 <wm4@nowhere> | 2016-03-29 21:56:38 +0200 |
commit | dae23fff09337992f9773557a3ba41ffb1311b32 (patch) | |
tree | 2a9d7a56c6c844395986b7093da27012eb9cc7c6 /video/out/opengl/context_cocoa.c | |
parent | b95a10c2dd9d73d13375de1c802c2124478f6d88 (diff) | |
download | mpv-dae23fff09337992f9773557a3ba41ffb1311b32.tar.bz2 mpv-dae23fff09337992f9773557a3ba41ffb1311b32.tar.xz |
vo_opengl: always premultiply alpha
Until now, we've let the windowing backend decide. But since they
usually require premultiplied alpha, and premultiplied alpha is easier
to handle, hardcode it.
Diffstat (limited to 'video/out/opengl/context_cocoa.c')
-rw-r--r-- | video/out/opengl/context_cocoa.c | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/video/out/opengl/context_cocoa.c b/video/out/opengl/context_cocoa.c index e48472ff46..271bdb7444 100644 --- a/video/out/opengl/context_cocoa.c +++ b/video/out/opengl/context_cocoa.c @@ -124,7 +124,6 @@ static bool create_gl_context(struct MPGLContext *ctx, int vo_flags) mpgl_load_functions(ctx->gl, (void *)cocoa_glgetaddr, NULL, ctx->vo->log); ctx->gl->fb_r = ctx->gl->fb_g = ctx->gl->fb_b = cgl_color_size(ctx); - ctx->gl->fb_premultiplied = true; CGLReleasePixelFormat(p->pix); |