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author | wm4 <wm4@nowhere> | 2016-09-13 15:38:51 +0200 |
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committer | wm4 <wm4@nowhere> | 2016-09-13 18:03:43 +0200 |
commit | 6dc9280b580835d37fa8a8664b6bc142254ce1a1 (patch) | |
tree | d778fa0999b0654f9e4263c5ece43aa44863c9e0 /video/out/opengl/context.h | |
parent | 3905c46f9a0f86b7e5fc40e7408cda1f695d4b57 (diff) | |
download | mpv-6dc9280b580835d37fa8a8664b6bc142254ce1a1.tar.bz2 mpv-6dc9280b580835d37fa8a8664b6bc142254ce1a1.tar.xz |
vo_opengl: factor some EGL context creation code
Add a function to egl_helpers.c for creating an EGL context and make
context_x11egl.c use it. This is meant to be generic, and should work
with other windowing APIs as well. The other EGL-using code in mpv can
be switched to it.
Diffstat (limited to 'video/out/opengl/context.h')
-rw-r--r-- | video/out/opengl/context.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/video/out/opengl/context.h b/video/out/opengl/context.h index 505c51168a..d0588ddbd9 100644 --- a/video/out/opengl/context.h +++ b/video/out/opengl/context.h @@ -33,6 +33,7 @@ enum { VOFLAG_ALPHA = 1 << 3, // Hint to request alpha framebuffer VOFLAG_SW = 1 << 4, // Hint to accept a software GL renderer VOFLAG_ANGLE_DCOMP = 1 << 5, // Whether DirectComposition is allowed + VOFLAG_PROBING = 1 << 6, // The backend is being auto-probed. }; extern const int mpgl_preferred_gl_versions[]; |