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author | Bin Jin <bjin@ctrl-d.org> | 2017-07-24 19:15:15 +0000 |
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committer | Bin Jin <bjin@ctrl-d.org> | 2017-07-25 04:07:26 +0800 |
commit | 13ef6bcf6fe129614299bb40daa1427a213ed949 (patch) | |
tree | 0a18b93c9d60a69f093f154faab5030d512700ee /video/out/opengl/common.h | |
parent | dbef5b737e2f994f02923c8214cba368b663a655 (diff) | |
download | mpv-13ef6bcf6fe129614299bb40daa1427a213ed949.tar.bz2 mpv-13ef6bcf6fe129614299bb40daa1427a213ed949.tar.xz |
vo_opengl: enable compute shader for mesa
Mesa 17.1 supports compute shader but not full specs of OpenGL 4.3.
Change the code to detect OpenGL extension "GL_ARB_compute_shader"
rather than OpenGL version 4.3.
HDR peak detection requires SSBO, and polar scaler requires 2D array
extension. Add these extensions as requirement as well.
Diffstat (limited to 'video/out/opengl/common.h')
-rw-r--r-- | video/out/opengl/common.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/video/out/opengl/common.h b/video/out/opengl/common.h index eec7806624..6d8015c8b3 100644 --- a/video/out/opengl/common.h +++ b/video/out/opengl/common.h @@ -55,6 +55,8 @@ enum { MPGL_CAP_ARB_FLOAT = (1 << 19), // GL_ARB_texture_float MPGL_CAP_EXT_CR_HFLOAT = (1 << 20), // GL_EXT_color_buffer_half_float MPGL_CAP_SSBO = (1 << 21), // GL_ARB_shader_storage_buffer_object + MPGL_CAP_COMPUTE_SHADER = (1 << 22), // GL_ARB_compute_shader & GL_ARB_shader_image_load_store + MPGL_CAP_NESTED_ARRAY = (1 << 23), // GL_ARB_arrays_of_arrays MPGL_CAP_SW = (1 << 30), // indirect or sw renderer }; |