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author | Niklas Haas <git@haasn.xyz> | 2018-11-10 11:27:03 +0100 |
---|---|---|
committer | Jan Ekström <jeebjp@gmail.com> | 2019-04-21 23:55:22 +0300 |
commit | f0b6860d62bf2c59be589a56750b2a95666a7564 (patch) | |
tree | 6cf9615429d7c5911d02e35cf90e313ba003fbca /video/out/gpu | |
parent | 4e9dc60d9e7728cddfc901a8b0b7048eeebed5e6 (diff) | |
download | mpv-f0b6860d62bf2c59be589a56750b2a95666a7564.tar.bz2 mpv-f0b6860d62bf2c59be589a56750b2a95666a7564.tar.xz |
vo_gpu: index desc namespaces by ra
No reason to require them be constant. This allows them to depend on
runtime characteristics of the `ra`.
Diffstat (limited to 'video/out/gpu')
-rw-r--r-- | video/out/gpu/ra.h | 2 | ||||
-rw-r--r-- | video/out/gpu/shader_cache.c | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/video/out/gpu/ra.h b/video/out/gpu/ra.h index 748b485c95..f35489e25d 100644 --- a/video/out/gpu/ra.h +++ b/video/out/gpu/ra.h @@ -445,7 +445,7 @@ struct ra_fns { // Returns an abstract namespace index for a given renderpass input type. // This will always be a value >= 0 and < RA_VARTYPE_COUNT. This is used to // figure out which inputs may share the same value of `binding`. - int (*desc_namespace)(enum ra_vartype type); + int (*desc_namespace)(struct ra *ra, enum ra_vartype type); // Clear the dst with the given color (rgba) and within the given scissor. // dst must have dst->params.render_dst==true. Content outside of the diff --git a/video/out/gpu/shader_cache.c b/video/out/gpu/shader_cache.c index fa4560597f..18986f20b7 100644 --- a/video/out/gpu/shader_cache.c +++ b/video/out/gpu/shader_cache.c @@ -254,7 +254,7 @@ static struct sc_uniform *find_uniform(struct gl_shader_cache *sc, static int gl_sc_next_binding(struct gl_shader_cache *sc, enum ra_vartype type) { - return sc->next_binding[sc->ra->fns->desc_namespace(type)]++; + return sc->next_binding[sc->ra->fns->desc_namespace(sc->ra, type)]++; } void gl_sc_uniform_dynamic(struct gl_shader_cache *sc) |