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authorwm4 <wm4@nowhere>2018-04-21 13:31:00 +0200
committerJan Ekström <jeebjp@gmail.com>2018-04-29 02:21:32 +0300
commitc6b92884658f37f7ea9b55a595ddd252c57202c0 (patch)
treee72b3a2a2798f4d027ea00ab6e5c677c370c2231 /video/out/gpu/video.c
parentc767451796704ba1d3cd497cd0f1b983edf041dd (diff)
downloadmpv-c6b92884658f37f7ea9b55a595ddd252c57202c0.tar.bz2
mpv-c6b92884658f37f7ea9b55a595ddd252c57202c0.tar.xz
video: remove internal stereo_out flag
Also rename stereo3d to stereo_in. The only real change is that the vo_gpu OSD code now uses the actual stereo 3D mode, instead of the --video-steroe-mode value. (Why does this vo_gpu code even exist?)
Diffstat (limited to 'video/out/gpu/video.c')
-rw-r--r--video/out/gpu/video.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/video/out/gpu/video.c b/video/out/gpu/video.c
index aeaff7a3b1..619e5a83ab 100644
--- a/video/out/gpu/video.c
+++ b/video/out/gpu/video.c
@@ -2628,7 +2628,7 @@ static void pass_draw_osd(struct gl_video *p, int draw_flags, double pts,
if ((draw_flags & OSD_DRAW_SUB_ONLY) && (draw_flags & OSD_DRAW_OSD_ONLY))
return;
- mpgl_osd_generate(p->osd, rect, pts, p->image_params.stereo_out, draw_flags);
+ mpgl_osd_generate(p->osd, rect, pts, p->image_params.stereo3d, draw_flags);
timer_pool_start(p->osd_timer);
for (int n = 0; n < MAX_OSD_PARTS; n++) {
@@ -3294,7 +3294,7 @@ void gl_video_resize(struct gl_video *p,
gl_video_reset_surfaces(p);
if (p->osd)
- mpgl_osd_resize(p->osd, p->osd_rect, p->image_params.stereo_out);
+ mpgl_osd_resize(p->osd, p->osd_rect, p->image_params.stereo3d);
}
static void frame_perf_data(struct pass_info pass[], struct mp_frame_perf *out)