diff options
author | Niklas Haas <git@haasn.xyz> | 2020-12-28 19:38:35 +0100 |
---|---|---|
committer | Niklas Haas <git@haasn.xyz> | 2020-12-28 19:39:41 +0100 |
commit | be167c227b842427f285732a054ea025a630e591 (patch) | |
tree | b83981f6d44cb95b27327721e9be13ea2f5e4f9f /video/out/gpu/shader_cache.h | |
parent | 40ea28c6f9f2f62270c1d07e4d79109d0a2d6b7d (diff) | |
download | mpv-be167c227b842427f285732a054ea025a630e591.tar.bz2 mpv-be167c227b842427f285732a054ea025a630e591.tar.xz |
vo_gpu: cast bvecN to vecN for mix() on older GLSL
Fixes https://github.com/mpv-player/mpv/issues/8415, among others
Diffstat (limited to 'video/out/gpu/shader_cache.h')
-rw-r--r-- | video/out/gpu/shader_cache.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/video/out/gpu/shader_cache.h b/video/out/gpu/shader_cache.h index 547c6b6307..3c87513b2b 100644 --- a/video/out/gpu/shader_cache.h +++ b/video/out/gpu/shader_cache.h @@ -43,6 +43,10 @@ void gl_sc_uniform_mat2(struct gl_shader_cache *sc, char *name, bool transpose, float *v); void gl_sc_uniform_mat3(struct gl_shader_cache *sc, char *name, bool transpose, float *v); + +// Return the correct bvecN() variant for using mix() in this GLSL version +const char *gl_sc_bvec(struct gl_shader_cache *sc, int dims); + void gl_sc_blend(struct gl_shader_cache *sc, enum ra_blend blend_src_rgb, enum ra_blend blend_dst_rgb, |