summaryrefslogtreecommitdiffstats
path: root/video/out/gl_video_shaders.glsl
diff options
context:
space:
mode:
authorwm4 <wm4@nowhere>2014-12-20 19:23:17 +0100
committerwm4 <wm4@nowhere>2014-12-20 19:23:17 +0100
commitf6dac5d884bfea0aceba68715b720e80b2d9aa03 (patch)
treedd9c93a4a73663f50e8d04be12d03f03a87535b7 /video/out/gl_video_shaders.glsl
parent501290da027d9ce852c7800e9cb8a14468fa240f (diff)
downloadmpv-f6dac5d884bfea0aceba68715b720e80b2d9aa03.tar.bz2
mpv-f6dac5d884bfea0aceba68715b720e80b2d9aa03.tar.xz
vo_opengl: GLES does not support GL_BGRA
Apparently GLES 2 and 3 do not support this. (The implementations I tested with were derived from desktop OpenGL and were not overly strict with this.) This is no problem; just use GL_RGBA and mangle the channels in the shader. Also disable direct support for image formats like IMGFMT_RGB555 with GLES; at least some of them are not supported in this form, and the formats aren't important anyway.
Diffstat (limited to 'video/out/gl_video_shaders.glsl')
-rw-r--r--video/out/gl_video_shaders.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/video/out/gl_video_shaders.glsl b/video/out/gl_video_shaders.glsl
index 937673b0c3..2cbce5b71e 100644
--- a/video/out/gl_video_shaders.glsl
+++ b/video/out/gl_video_shaders.glsl
@@ -161,7 +161,7 @@ in vec2 texcoord;
DECLARE_FRAGPARMS
void main() {
- out_color = texture(texture0, texcoord);
+ out_color = texture(texture0, texcoord).bgra;
}
#!section frag_video