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authorwm4 <wm4@nowhere>2013-03-05 23:10:02 +0100
committerwm4 <wm4@nowhere>2013-03-05 23:42:39 +0100
commit3dcc83a70609d392c8ecd917dd5c16995424e9c4 (patch)
tree02756584d8be07df5bd5e89afa89c74e6ed5a74b /video/out/gl_video_shaders.glsl
parent3a0d647e0fd773a1ddd535ef21301b9f3d1fb58f (diff)
downloadmpv-3dcc83a70609d392c8ecd917dd5c16995424e9c4.tar.bz2
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vo_opengl: avoid texture arrays for compatibility with Intel low quality crap
Commit a0b43a1 changed textures to an array, because additional per-texture information was needed and managing this as array is more elegant. This broke playback on Windows with Intel drivers (window shows green video, even though subtitles/OSD work correctly). So change it back to make it work again. Affected driver: Intel(R) HD Graphics 3000 9.17.10.2932
Diffstat (limited to 'video/out/gl_video_shaders.glsl')
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