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author | wm4 <wm4@nowhere> | 2013-03-28 21:02:48 +0100 |
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committer | wm4 <wm4@nowhere> | 2013-03-28 21:46:17 +0100 |
commit | 4221417875a67a3040de6fc01ba8c20b286855df (patch) | |
tree | ea24e7c7e93d558ede20a40a3aa8e6e5f4288a45 /video/out/gl_video_shaders.glsl | |
parent | 120d6bf57cbed1be4d909b0633908fc32fed7013 (diff) | |
download | mpv-4221417875a67a3040de6fc01ba8c20b286855df.tar.bz2 mpv-4221417875a67a3040de6fc01ba8c20b286855df.tar.xz |
gl_video: support NV21 too
Diffstat (limited to 'video/out/gl_video_shaders.glsl')
-rw-r--r-- | video/out/gl_video_shaders.glsl | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/video/out/gl_video_shaders.glsl b/video/out/gl_video_shaders.glsl index 4e2ccdde37..51f18de377 100644 --- a/video/out/gl_video_shaders.glsl +++ b/video/out/gl_video_shaders.glsl @@ -332,6 +332,9 @@ void main() { #ifdef USE_GBRP color.gbr = color; #endif +#ifdef USE_SWAP_UV + color.rbg = color; +#endif #ifdef USE_YGRAY // NOTE: actually slightly wrong for 16 bit input video, and completely // wrong for 9/10 bit input |