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author | wm4 <wm4@nowhere> | 2015-09-02 12:52:11 +0200 |
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committer | wm4 <wm4@nowhere> | 2015-09-02 13:17:23 +0200 |
commit | ebf80c07e317486bdeb89a845f388bd397282094 (patch) | |
tree | f8e603700b11a5c91c2192d4aed67d02363c2bd8 /video/out/gl_utils.h | |
parent | 8ffbb22c270aeef063755fc9b00c4d272959d930 (diff) | |
download | mpv-ebf80c07e317486bdeb89a845f388bd397282094.tar.bz2 mpv-ebf80c07e317486bdeb89a845f388bd397282094.tar.xz |
vo_opengl: don't distinguish "real" and texture size
This is from times when we supported padded/non-NPOT textures. The
difference is not useful anymore, and theoretical support for different
sizes is most likely buggy and unmaintained. So remove it.
Also remove the tex_ prefix wherever it appears.
Diffstat (limited to 'video/out/gl_utils.h')
-rw-r--r-- | video/out/gl_utils.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/video/out/gl_utils.h b/video/out/gl_utils.h index f03ac07b83..1dfca78858 100644 --- a/video/out/gl_utils.h +++ b/video/out/gl_utils.h @@ -74,7 +74,7 @@ struct fbotex { GLuint texture; GLenum iformat; GLenum tex_filter; - int tex_w, tex_h; // size of .texture + int w, h; // size of .texture }; bool fbotex_init(struct fbotex *fbo, GL *gl, struct mp_log *log, int w, int h, |